tilp Level 1 of the Dungeon (0, 0, D:1) a cursed -1 ring mail (12, 6, D:1) a +0 ring mail (13, -6, D:1) a +0 leather armour (13, 29, D:1) a +0 dagger (14, 18, D:1) 12 poisoned needles (15, -9, D:1) 16 arrows (15, -6, D:1) a +0 dagger (16, 3, D:1) a +0 mace (18, 5, D:1) a +0 whip (18, 15, D:1) 24 arrows (22, 22, D:1) a cursed -2 short sword (28, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 16, D:2) 11 sling bullets (2, 57, D:2) 23 sling bullets (6, 47, D:2) a +0 spear (7, 36, D:2) a +0 spear (8, 37, D:2) a +0 club a +0 club (10, 37, D:2) a +0 club (13, 16, D:2) a +0 club (15, 40, D:2) a +0 club (20, 49, D:2) a +0 club (25, 31, D:2) a +0 mace (26, 45, D:2) a +0 club (26, 52, D:2) a +0 spear (36, 7, D:2) a +0 dagger (38, 35, D:2) a +0 dagger (39, 28, D:2) 11 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 4, D:3) 25 bolts (3, 23, D:3) a +0 club (15, 27, D:3) 3 scrolls of random uselessness (20, -8, D:3) 19 bolts (20, 8, D:3) 12 poisoned needles (21, 4, D:3) a +0 short sword (27, 27, D:3) a +0 flail (27, 29, D:3) a +0 whip a +0 whip (31, 37, D:3) a +0 quarterstaff (36, 33, D:3) a +0 flail (36, 35, D:3) 23 bolts (38, 23, D:3) 17 sling bullets (38, 41, D:3) 12 poisoned needles (51, 36, D:3) a -1 robe a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (15, 5, D:4) a +0 robe (18, -28, D:4) a +0 short sword a cursed +0 ring mail a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 ring mail (26, -18, D:4) a stone (39, -23, D:4) 21 arrows (39, 4, D:4) a +0 robe a +0 whip (40, -18, D:4) 21 arrows (43, -30, D:4) a +0 robe (43, -29, D:4) a +0 club (43, -28, D:4) a cursed +0 flail (48, -24, D:4) a +0 hand axe (48, 3, D:4) a wand of random effects (19) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 2, D:5) a +0 dagger a cursed +0 robe (3, -28, D:5) a +0 war axe (3, -23, D:5) a +0 hand axe a +0 scale mail a +0 mace a +0 chain mail (4, -12, D:5) 13 arrows (10, -4, D:5) a +0 mace (30, 4, D:5) a +0 ring mail (32, -21, D:5) a +0 great mace (36, -13, D:5) a cursed -1 whip a +0 leather armour a +0 dagger (37, -27, D:5) 14 poisoned needles (38, -12, D:5) a +0 mace (46, 2, D:5) 12 bolts (50, -19, D:5) a +0 leather armour a +0 mace (50, -18, D:5) a +0 scythe a cursed -2 robe (50, -17, D:5) a +0 scale mail (55, -18, D:5) a +0 rapier (56, -14, D:5) a +0 scale mail a +0 flail a +0 dagger a cursed -2 dagger a cursed -1 robe Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (2, -48, D:6) a +0 robe (12, -20, D:6) a +0 robe a +0 dagger (37, -32, D:6) a +0 dagger a +0 robe (40, -50, D:6) a +0 halberd (40, -20, D:6) a +0 hand axe (44, -12, D:6) a +0 battleaxe (47, -22, D:6) a +0 robe (48, -7, D:6) a +0 leather armour (52, -29, D:6) a +0 club a +0 hand axe (52, -28, D:6) a +0 short sword (59, -26, D:6) a +0 club a +0 scale mail a +0 short sword a +0 short sword a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 1, D:7) an arrow (0, 2, D:7) an arrow (0, 3, D:7) 8 arrows a +0 shortbow of velocity (2, 4, D:7) 7 arrows (2, 21, D:7) a +0 giant club (6, 17, D:7) a wand of random effects (32) (8, 4, D:7) a +0 quarterstaff (12, 4, D:7) a +3 flail a +0 robe a +4 hand axe a +0 ring mail a cursed +0 great sword a +0 robe (15, 8, D:7) a +0 whip a cursed amulet of inaccuracy (18, 1, D:7) a +0 ring mail (29, 4, D:7) a +0 scale mail (33, 6, D:7) a +0 robe (37, 17, D:7) 19 poisoned needles Level 8 of the Dungeon [Shop] Muyvaps's Antique Weapon Boutique a +0 dire flail (96 gold) a +0 flail (84 gold) a +0 lajatang (360 gold) a +0 long sword (84 gold) the +11 plutonium sword {*Contam Stlth-} (2400 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +4 fustibalus of flaming (1176 gold) a +0 great sword (156 gold) a +0 rapier (96 gold) a +0 club (24 gold) a +0 club (24 gold) a +2 battleaxe of venom (475 gold) a +0 hand axe (72 gold) [Shop] Qeobri Qocoa's Jewellery Shop a +2 ring of dexterity (105 gold) the amulet "Lucocoikh" {Fragile +Rage rElec Str+4} (795 gold) [amulet of rage] It affects your strength (+4). It insulates you from electricity. It lets you go berserk. It will be destroyed if unequipped. an uncursed amulet of harm (420 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of protection from fire (350 gold) a +2 ring of intelligence (105 gold) a cursed ring of loudness (63 gold) (0, 0, D:8) a +0 leather armour (2, 58, D:8) a book of Frost (8, 4, D:8) a +0 mace a +0 dagger a +0 robe (8, 5, D:8) a cursed -1 dagger a +0 robe (8, 19, D:8) an arrow (8, 20, D:8) an arrow (8, 22, D:8) a +0 shortbow 4 arrows (8, 51, D:8) a +0 arbalest (10, 23, D:8) 9 arrows (12, 45, D:8) a +0 chain mail a +0 war axe (13, 61, D:8) 11 poisoned needles (25, 14, D:8) 23 sling bullets (36, 15, D:8) 19 sling bullets (43, 52, D:8) 21 arrows (55, 20, D:8) a +0 cloak (55, 51, D:8) a +0 club (56, 52, D:8) a +0 club (56, 53, D:8) a +0 leather armour a +0 dagger a +0 robe (57, 58, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 11 gold pieces (6, 1, D:9) a +0 buckler (8, 3, D:9) an arrow (12, 3, D:9) a +0 shortbow (still there?) 2 arrows (still there?) (13, -6, D:9) a +0 hunting sling (13, 3, D:9) an arrow (14, 2, D:9) an arrow (16, -4, D:9) an uncursed ring of wizardry the Ecumenical Temple