tilp Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -45, D:1) a +0 hand axe (9, -35, D:1) a +0 ring mail (11, 2, D:1) a +0 whip (15, -10, D:1) a +0 leather armour (17, -45, D:1) 28 bolts (25, -37, D:1) a +0 club (48, -7, D:1) a +0 club (48, 1, D:1) a +0 leather armour (50, -2, D:1) a +0 plate armour (60, 1, D:1) 11 arrows (64, 0, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (0, 18, D:2) 10 poisoned needles (3, 9, D:2) a +0 leather armour (16, 15, D:2) a +0 club (22, 16, D:2) a cursed -2 club (25, -9, D:2) a +0 dagger (26, -9, D:2) a +0 short sword (27, -9, D:2) a +0 club (27, 25, D:2) 15 arrows (29, 23, D:2) 13 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 leather armour (6, 22, D:3) a +0 robe (23, -14, D:3) 24 poisoned needles (24, -13, D:3) 18 poisoned needles (24, -10, D:3) a +0 trident (27, 18, D:3) a cursed -3 club (27, 20, D:3) a +0 leather armour (36, -11, D:3) a +0 rapier (40, -20, D:3) a +0 war axe (44, -3, D:3) 2 scrolls of noise Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -6, D:4) a +0 dagger (5, -28, D:4) a +0 war axe (11, -25, D:4) 15 bolts (32, -4, D:4) 5 large rocks (33, -10, D:4) an uncursed amulet of magic regeneration (34, -7, D:4) a +0 chain mail (48, -23, D:4) a +0 spear a +0 short sword 33 sling bullets a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (36, 36, D:5) a +0 ring mail a +0 short sword a +0 hand axe (36, 37, D:5) a +0 giant club (45, 32, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 ring mail a +1 mace of holy wrath a +0 robe a +0 dagger a +0 leather armour (1, 1, D:6) a +0 short sword (23, -28, D:6) a +0 leather armour (24, -3, D:6) a +2 large shield (28, -7, D:6) a +0 ring mail (30, -24, D:6) a +0 robe (37, -12, D:6) a +0 leather armour (40, -1, D:6) a scroll of noise (49, -25, D:6) 24 arrows (49, -24, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 plate armour (5, -7, D:7) an uncursed ring of loudness (6, -1, D:7) a cursed -3 short sword (20, -8, D:7) a throwing net (27, -6, D:7) a +0 giant club (28, 6, D:7) 16 poisoned needles (30, -10, D:7) a +0 giant spiked club (36, -9, D:7) a +0 giant club (43, 1, D:7) 17 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 19 arrows (1, -13, D:8) a +0 arbalest (2, 0, D:8) an arrow (3, 0, D:8) an arrow (4, 0, D:8) an arrow (6, -19, D:8) 4 javelins (13, -10, D:8) a +0 flail a +0 leather armour a +0 short sword (17, -10, D:8) a +0 short sword a +0 leather armour (21, -25, D:8) an uncursed amulet of faith (25, -25, D:8) a +0 dagger a +0 robe (25, -19, D:8) a cursed +5 hand axe a cursed +0 robe (31, -22, D:8) a +0 hand axe a +0 scale mail a +0 whip of electrocution Level 9 of the Dungeon [Shop] Ilock's Antique Weapon Emporium a +0 great mace (195 gold) a +0 quarterstaff (120 gold) a +0 long sword of slicing (216 gold) a +0 mace (90 gold) the cursed +3 long sword "Syepeoxe" {antimagic, rPois rF- rC+ Str+3} (1200 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. a +2 mace of draining (522 gold) a +0 war axe (105 gold) a +0 spear of venom (168 gold) a +0 spear of pain (285 gold) a +0 spear (90 gold) a +0 rapier (120 gold) [Shop] Fotask's Weapon Shoppe 24 stones (38 gold) a +0 trident (56 gold) 15 poisoned needles (96 gold) a +0 mace (48 gold) a +0 broad axe (64 gold) a +0 war axe (56 gold) a +0 spear (48 gold) 12 stones (19 gold) a +5 spear of flaming (518 gold) the +2 war axe "Arbiter" {vamp, +Inv MR+ Int+2} (708 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. 23 stones (36 gold) [Shop] Tebooh's Antique Weapon Shop a +0 great sword (214 gold) a +0 arbalest (148 gold) a +0 shortbow (99 gold) a +0 hunting sling (49 gold) the +9 staff of Wucad Mu {channel} (3300 gold) a +0 mace (99 gold) a +0 short sword (99 gold) the +9 short sword of the Modern Princes {protect, rPois MR- Int+2 SInv} (2112 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 spear (99 gold) a +1 dagger of freezing (349 gold) a +0 hand axe (99 gold) a +0 hand crossbow (115 gold) a +0 dagger (66 gold) [Shop] Ribb's Antique Armour Shop a +1 robe of magic resistance (304 gold) a +0 leather armour (48 gold) a +0 ring mail of cold resistance (264 gold) a +0 ring mail (96 gold) a +2 ring mail of poison resistance (432 gold) a +0 robe (16 gold) a +0 pair of gloves (108 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) (0, 0, D:9) a +0 dagger (1, 37, D:9) a cursed +0 falchion (2, 2, D:9) a +0 ring mail (14, 1, D:9) a +4 battleaxe (14, 4, D:9) a +2 long sword a +0 robe (16, 2, D:9) a cursed -3 hand axe a +0 robe (25, -18, D:9) a +0 leather armour (26, -18, D:9) a +0 dagger a +0 robe a +0 whip a +0 leather armour (31, 1, D:9) a +0 leather armour (34, -4, D:9) a +0 flail (35, 11, D:9) a +0 war axe (35, 12, D:9) a cursed +0 ring mail a +0 plate armour a +0 whip a +0 mace a +0 dagger a +0 leather armour (53, -8, D:9) a +0 whip (55, -8, D:9) a +0 flail (56, -9, D:9) a +0 short sword a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 plate armour (0, 1, D:10) a +0 flail of protection (1, 1, D:10) a +1 dagger of venom a +0 robe (2, -3, D:10) a +0 chain mail (2, 1, D:10) a +0 short sword (3, -5, D:10) a +0 falchion (3, -3, D:10) a +0 hand axe (5, 10, D:10) a +0 plate armour (16, -6, D:10) 13 arrows (16, -1, D:10) a +0 hand axe a +0 ring mail (19, -3, D:10) the +5 war axe of the Seven Wonders {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (19, 0, D:10) a +0 mace (20, 1, D:10) a +0 mace a +0 chain mail a +0 dagger a +0 leather armour (21, 11, D:10) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (2, -14, Lair:1) 21 arrows (9, 3, Lair:1) a +0 chain mail (11, 3, Lair:1) a book of Frost (14, 7, Lair:1) a +0 cloak (16, -22, Lair:1) 22 sling bullets (17, -31, Lair:1) a +0 leather armour (19, -29, Lair:1) a +0 long sword (20, 4, Lair:1) a +0 ring mail (23, -37, Lair:1) a +0 mace (49, -34, Lair:1) a +0 club (50, -38, Lair:1) 13 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (11, -16, Lair:2) a +0 leather armour (22, 21, Lair:2) 20 arrows (46, -7, Lair:2) a book of Misfortune (61, 25, Lair:2) a +0 leather armour (62, -18, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (7, -13, Lair:3) a +0 leather armour a +1 war axe of freezing (8, -13, Lair:3) a +0 leather armour a +0 hand axe (27, -30, Lair:3) a +0 leather armour (29, 21, Lair:3) a +0 rapier (35, 13, Lair:3) a +0 mace (37, -27, Lair:3) a +0 arbalest (39, -17, Lair:3) a +0 ring mail (52, 1, Lair:3) a +0 robe (55, -15, Lair:3) 9 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a stone (2, 10, Lair:4) a stone (4, 8, Lair:4) a stone