tilp Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 18, D:1) a +0 dagger (9, -18, D:1) a +0 short sword (9, 0, D:1) a +0 short sword (13, 24, D:1) a +0 club (15, 23, D:1) 17 bolts (23, 19, D:1) a +0 leather armour (24, 13, D:1) a +0 robe (31, 14, D:1) a +0 leather armour (34, 10, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 39, D:2) a +0 club (6, 28, D:2) a +0 dagger (17, 9, D:2) a +0 robe (30, 0, D:2) 22 poisoned needles (32, 8, D:2) 25 arrows (38, 9, D:2) a +0 dagger (38, 23, D:2) a +0 club (39, 30, D:2) a +0 short sword (40, -1, D:2) a +0 dagger (40, 41, D:2) a cursed -1 club (40, 43, D:2) a +0 club (43, 0, D:2) a +0 club (46, 39, D:2) a +0 dagger (50, 40, D:2) a +0 robe (50, 42, D:2) a +0 ring mail (52, 13, D:2) a +0 mace (52, 15, D:2) a +0 mace (53, 16, D:2) a +0 mace (53, 17, D:2) a +0 mace (53, 20, D:2) a +0 mace (53, 21, D:2) a +0 mace (53, 22, D:2) a +0 mace (54, 18, D:2) a +0 mace (54, 19, D:2) a +4 quarterstaff of chaos (54, 20, D:2) a +0 mace (54, 21, D:2) a +0 mace (55, 20, D:2) a +0 mace (55, 21, D:2) a +0 mace (55, 22, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 17 arrows (14, 5, D:3) 6 arrows (18, 19, D:3) a +0 dagger (20, 10, D:3) a +0 quarterstaff (26, -23, D:3) a +0 club (26, 5, D:3) a +0 hand axe (31, -2, D:3) 6 poisoned needles (32, -29, D:3) a +0 ring mail (38, 19, D:3) a +0 falchion (39, 12, D:3) a +0 trident (39, 28, D:3) a +0 dagger (44, 9, D:3) a +0 leather armour (45, 13, D:3) a +0 short sword (48, -15, D:3) 13 poisoned needles (52, 17, D:3) a +0 robe a +0 dagger (53, -3, D:3) a +0 whip (60, -26, D:3) a +0 short sword Level 4 of the Dungeon (2, 30, D:4) a +0 short sword a +0 ring mail (5, 2, D:4) a +0 dagger (5, 10, D:4) a cursed -2 club (6, 10, D:4) a +0 hand axe (8, -6, D:4) 20 arrows (17, -7, D:4) 23 bolts (29, 28, D:4) a +0 short sword (45, 41, D:4) a +0 leather armour (45, 42, D:4) a +0 cloak (46, 31, D:4) a +0 hunting sling (49, 23, D:4) a +0 dagger a +0 animal skin (52, 35, D:4) a +0 hand axe a +0 leather armour (58, 31, D:4) a +0 hunting sling (58, 36, D:4) a +0 club a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling a +0 dagger (8, -6, D:5) a +0 trident (10, 11, D:5) a +0 dagger a +0 robe a cursed -1 dagger a +0 scale mail a +0 dagger a +0 chain mail a +0 hand axe a +0 scale mail (13, 12, D:5) a +0 ring mail (46, -29, D:5) a scroll of random uselessness (49, 9, D:5) a +0 robe a +0 dagger (49, 10, D:5) a +0 dagger a +0 robe (51, -39, D:5) 25 bolts Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (6, 2, D:6) a +0 robe (15, -11, D:6) a +0 whip (15, -1, D:6) a +0 robe (18, -9, D:6) a +0 club (22, 2, D:6) a +0 rapier (22, 30, D:6) a +0 flail (22, 31, D:6) a +0 whip (23, 31, D:6) a +0 spear a +0 scale mail (25, -29, D:6) a +0 trident (26, -29, D:6) 6 javelins (26, -28, D:6) a +0 chain mail (28, -29, D:6) a +0 chain mail (33, 2, D:6) a +0 leather armour (54, -4, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (6, 11, D:7) a +0 short sword (16, -11, D:7) a cursed +0 leather armour (17, -5, D:7) 11 poisoned needles (29, 16, D:7) a +0 spear (37, -12, D:7) a +0 dagger a cursed +0 robe (38, -12, D:7) a +0 leather armour a cursed -2 falchion a +0 dagger a cursed +0 robe (38, 0, D:7) a +0 ring mail (42, -2, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Vuekhluedgh" {Fire rElec MP+9} (5790 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). the ring "Zoteest" {rPois MP+9 Int+3} (5220 gold) [ring of poison resistance] It affects your intelligence (+3). It protects you from poison. It affects your magic capacity (+9). the amulet "Zeajoitt" {Spirit rF+ Str+3 Int-5} (3980 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your intelligence (-5). It protects you from fire. the amulet "Semif" {Spirit *Contam MR+ Str+2 Dex+4} (4960 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (0, 0, D:8) a +0 flail (12, 12, D:8) a +0 short sword (15, 9, D:8) a +0 short sword (16, 8, D:8) a +0 short sword (26, 16, D:8) 20 arrows (34, -20, D:8) a +0 robe (41, -16, D:8) 2 arrows (41, -11, D:8) an arrow (41, -9, D:8) 10 arrows a +0 shortbow (42, -12, D:8) a +0 spear a +0 animal skin (46, 16, D:8) a +0 leather armour (55, -4, D:8) 2 arrows (56, -3, D:8) 3 arrows (56, -2, D:8) 6 arrows (56, -1, D:8) a +0 shortbow (58, -7, D:8) a +0 spear a +0 rapier a +1 mace of venom (58, -1, D:8) 5 arrows (61, 4, D:8) 3 arrows (61, 6, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (6, -21, D:9) a +0 war axe a +0 animal skin (11, -6, D:9) a +2 cloak (14, -36, D:9) a +0 chain mail (25, -32, D:9) a cursed -3 blowgun (26, -27, D:9) a +0 giant club (45, -34, D:9) a cursed +0 giant club a +0 giant club (45, -20, D:9) 6 javelins (58, 6, D:9) a +0 giant club (59, -4, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 6 gold pieces (13, 31, D:10) a potion of curing (15, 24, D:10) 14 stones (17, 30, D:10) a potion of curing (25, 8, D:10) a +0 scale mail (25, 10, D:10) a +0 dagger of venom (27, 23, D:10) the +10 plate armour "Sedghaam" {rPois rF++ Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It greatly protects you from fire. It protects you from poison. (30, -4, D:10) a +0 morningstar the Ecumenical Temple