Dungeon Crawl Stone Soup version 0.21-a0-634-gaf8bc5d (webtiles) character file. 9 tilp the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Dec 29, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (491 turns). tilp the Conjurer (Draconian Conjurer) Turns: 491, Time: 00:01:22 Health: 20/20 AC: 5 Str: 10 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . e - -2 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . m - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a cursed -2 dagger (weapon) g - a +0 dagger j - a cursed -2 hand axe Missiles f - 17 stones (quivered) Armour m - a +0 pair of gloves (worn) Scrolls d - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} k - a scroll of magic mapping {unknown} l - a scroll of fog {unknown} o - a scroll of teleportation {unknown} Potions i - a potion of degeneration {unknown} n - 2 potions of magic {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - 2 rations c - a chunk of flesh Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... b - Searing Ray Conj ##.... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded) The magic dart hits the kobold. You kill the kobold! f - 3 stones (gained 1) Found a scroll labeled DOFUEW GOESH. n - 2 metallic emerald potions Found a scroll labeled LUHEIT COHUINO. f - 17 stones (gained 14) You see here a kobold corpse. o - a scroll labeled DOFUEW GOESH h - 3 scrolls labeled LUHEIT COHUINO (gained 1) Memorise Searing Ray, consuming 2 spell levels and leaving 2? Some of the chunks of flesh in your inventory have rotted away. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .. ########### .. ####.........# .. .##@...........# #. #...............####. #...................... ######......†.......... #.................. #....####.####....) #..#### #.# #..... ..# #.# #####. ## ..# #. There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) 3 kobolds (D:1) A bat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 447 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 484 | D:1 | Learned a level 2 spell: Searing Ray 491 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_ratfight Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Dagger || 30 Club || 2 Tailslap || 2 Unarmed || 1 Throw: Stone || 1 Cast: Magic Dart || 13 Armor: Skin || 14 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 8 | 0.0 | 491 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 14 | 0.0 | 0 | 8 | 0.0 | 491 +---------+---------+-------+---------+---------+-------+---------