tilp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 33, D:1) a +0 club (3, 35, D:1) a +0 dagger (7, 54, D:1) a +0 club (8, -8, D:1) a +0 short sword (8, 55, D:1) a +0 short sword (14, 6, D:1) a +0 club (34, -6, D:1) a +0 robe (43, 37, D:1) a +0 club (51, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 4, D:2) a +0 whip (6, -4, D:2) 8 poisoned needles (15, -2, D:2) a +0 dagger (20, 22, D:2) a cursed +0 buckler (23, 19, D:2) a +0 dagger (27, -8, D:2) 8 arrows (28, -16, D:2) 13 arrows (29, -17, D:2) a +0 spear (29, -12, D:2) a +0 club (36, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -1, D:3) a +0 hand axe (8, -11, D:3) 5 large rocks (8, 5, D:3) a +0 leather armour (11, -1, D:3) a +0 dagger (14, -6, D:3) a +0 spear (15, -7, D:3) a +0 hunting sling (28, 20, D:3) 30 bolts (28, 25, D:3) a cursed +0 chain mail (35, 26, D:3) 130 stones (41, 24, D:3) a +0 mace (44, 19, D:3) a +0 club a +0 club (44, 21, D:3) a +0 hand axe (45, 10, D:3) 14 arrows (47, 6, D:3) a +0 club (50, 21, D:3) a +0 dagger (56, 15, D:3) 23 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (7, 2, D:4) 19 arrows (8, -5, D:4) 11 stones (8, 4, D:4) a +0 rapier (8, 14, D:4) a +0 ring mail (19, 11, D:4) a +0 halberd (19, 13, D:4) a +0 spear (19, 14, D:4) a +0 spear (24, -18, D:4) a +0 spear (26, 28, D:4) a +0 hand axe a +0 leather armour (28, 28, D:4) a +0 leather armour (30, -5, D:4) a +0 whip (30, 29, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) 22 stones (4, -13, D:5) a +0 hand crossbow (7, -1, D:5) a +0 giant club (17, -5, D:5) a +0 halberd (18, -5, D:5) a +0 halberd a +0 club a +0 flail of crushing (25, 0, D:5) a +0 giant club (30, 10, D:5) a +0 leather armour a +0 mace a +0 robe a +0 dagger (36, 13, D:5) a +0 club a +0 flail (38, -10, D:5) a cursed amulet of inaccuracy (38, 17, D:5) a +0 leather armour (40, 18, D:5) a +0 robe (43, -4, D:5) a +0 short sword (44, -6, D:5) a +0 leather armour a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -15, D:6) a +0 leather armour (17, -36, D:6) a +0 morningstar (18, -31, D:6) a +0 whip (26, -5, D:6) 11 bolts (29, -6, D:6) a +0 flail (30, -6, D:6) a +0 club a +0 halberd a +0 shortbow (31, -19, D:6) a +0 spear (33, -4, D:6) a +0 robe (35, -39, D:6) a +0 giant club (39, -8, D:6) a +0 leather armour a cursed -3 whip a +0 robe a +0 flail (40, -8, D:6) a +0 dagger (41, -28, D:6) a +0 robe a +0 animal skin (41, -8, D:6) a +0 leather armour (45, -18, D:6) a +0 spear Level 7 of the Dungeon [Shop] Teuwus's Weapon Shop a +0 war axe of chopping (93 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) a cursed +0 club (1 gold) the +8 morningstar of the Water Diviner {vamp, rN+ Stlth+} (858 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It makes you more stealthy. a +0 hunting sling of freezing (61 gold) a +0 shortbow of freezing (96 gold) a +0 great sword (84 gold) a +1 shortbow of freezing (161 gold) a +0 trident (45 gold) a +4 shortbow of flaming (356 gold) (0, 0, D:7) a +0 animal skin (2, 0, D:7) a +0 animal skin (22, -23, D:7) 4 arrows (22, -22, D:7) an arrow (23, -24, D:7) a +0 shortbow 11 arrows (34, -21, D:7) a +0 whip (45, -7, D:7) a +0 ring mail (47, -14, D:7) a +0 flail (50, -25, D:7) a +0 whip a +0 leather armour a +0 whip a +0 club a +0 spear (50, -24, D:7) a throwing net (50, -13, D:7) a cursed +0 animal skin a human corpse (skeletalised by now) (50, -7, D:7) a +0 flail a +0 leather armour (57, -1, D:7) a +0 club (59, 1, D:7) a +0 whip a +0 robe the Ecumenical Temple