tifemel Level 1 of the Dungeon (0, 0, D:1) 6 curare-tipped needles (2, 6, D:1) a +0 club (3, 0, D:1) a cursed -3 club a +0 club a hobgoblin corpse (skeletalised by now) (6, -13, D:1) a +0 club (11, -9, D:1) a +0 club (14, -27, D:1) a +0 short sword (14, -9, D:1) 20 stones (20, -24, D:1) a +0 ring mail (21, -14, D:1) a +0 dagger (24, -7, D:1) 23 stones (34, -22, D:1) a stone (34, -14, D:1) 21 stones (37, -25, D:1) a +0 club (40, -12, D:1) a +0 dagger (42, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 sling bullets (3, -1, D:2) a +1 scythe of venom a +0 robe (3, 0, D:2) a +0 dagger a stone (4, -1, D:2) a +0 club a +0 club a goblin skeleton (5, -1, D:2) a cursed -3 short sword (7, -2, D:2) a bat corpse (skeletalised by now) (9, -3, D:2) a stone (10, -2, D:2) a stone (16, -18, D:2) a +0 dagger (17, -16, D:2) a bat corpse (17, -14, D:2) a +0 club (18, -16, D:2) a +0 spear a gnoll corpse (18, -15, D:2) a +0 club 13 gold pieces a +0 club a goblin corpse a hobgoblin corpse (18, -14, D:2) a +0 dagger (19, -14, D:2) a stone (21, -13, D:2) a scroll of identify (22, -16, D:2) a +0 whip (23, -11, D:2) a frilled lizard corpse a jackal corpse (24, -11, D:2) a cursed +0 club (still there?) a jackal corpse (still there?) (24, -10, D:2) a scroll of remove curse (28, -6, D:2) a ration (30, -11, D:2) 10 gold pieces (30, -10, D:2) a +0 leather armour