Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 13847009324854549093 46 tidbits the Charmwright (level 3, 9/31 HPs) Began as a Gnoll Skald on Feb 14, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:02:50 (325 turns). tidbits the Charmwright (Gnoll Skald) Turns: 325, Time: 00:02:50 Health: 9/31 AC: 3 Str: 13 XL: 3 Next: 68% Magic: 9/9 EV: 14 Int: 16 God: Gold: 16 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) e - a +0 dagger Missiles h - a throwing net (quivered) {!f} i - 40 sling bullets Armour b - a +0 leather armour (worn) Scrolls c - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} Potions f - a potion of berserk rage {unknown} Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 4.5 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 5.4 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 1% 1 None r - Regeneration Chrm/Necr ##........ 17% 3 ###.... w - Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You climb downwards. There is a stone staircase leading up here. Unknown command. A worm comes into view. Casting: Regeneration (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! You hit the worm. The worm is lightly wounded. Your spectral weapon hits the worm. You barely miss the worm. The worm is moderately wounded. Your spectral weapon hits the worm. The worm bites you. You hit the worm. The worm is heavily wounded. Your spectral weapon barely misses the worm. You hit the worm. The worm is severely wounded. Your spectral weapon hits the worm but does no damage. The worm bites your spectral weapon. Your spectral weapon shares its damage with you! You strike the helpless worm from behind! You hit the worm. The worm is severely wounded. Your spectral weapon hits the worm but does no damage. The worm closely misses you. You barely miss the worm. The worm is severely wounded. Your spectral weapon barely misses the worm. You hit the worm. You bite the worm, but do no damage. The worm is almost dead. Your spectral weapon hits the worm. The worm bites your spectral weapon. Your spectral weapon shares its damage with you! You hit the worm. You kill the worm! You see here a worm corpse. A dart slug comes into view. Found a club. Attack whom? Press: ? - help, Dir - move target cursor, f - dart slug Aim: a dart slug (resting) You reach to attack! The helpless dart slug fails to defend itself. You hit the dart slug. The dart slug is heavily wounded. Your spectral weapon hits the dart slug from afar. You kill the dart slug! Your Invocations skill increases to level 1! Found a stone staircase leading down. A goblin and a hobgoblin come into view. The goblin shouts! A worm comes into view. Unknown command. Unknown command. Unknown command. Unknown command. You closely miss the goblin. Your spectral weapon hits the goblin but does no damage. The goblin closely misses you. You hit the goblin but do no damage. Your spectral weapon barely misses the goblin. The goblin barely misses you. You hit the goblin but do no damage. Your spectral weapon misses the goblin. The hobgoblin barely misses you. You hit the goblin. You kill the goblin! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You hit the worm but do no damage. Your spectral weapon fades away. You hit the worm. The worm is moderately wounded. The worm closely misses you. You hit the worm. The worm is heavily wounded. You hit the worm. You bite the worm, but do no damage. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the worm. You bite the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm barely misses you. You hit the worm. Your bite misses the worm. The worm is almost dead. You hit the worm. You kill the worm! You see here a worm corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........†.# .. .....#.....)##.# ∆ ####†#......##.# .<...#.###..##.####### ######.# ##.##.......# ..# #..#.......# #### ##.#.......# #.........# ##..†@....# #.>†.....# ###......# .......# ######### There were no monsters in sight! Vanquished Creatures 2 adders 2 worms (D:2) 3 dart slugs 2 bats A giant cockroach (D:1) 3 goblins 2 hobgoblins A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 110 | D:1 | Reached XP level 2. HP: 26/26 MP: 7/7 114 | D:1 | Learned a level 2 spell: Song of Slaying 117 | D:1 | Learned a level 2 spell: Shroud of Golubria 190 | D:1 | Reached skill level 5 in Spellcasting 190 | D:1 | Reached XP level 3. HP: 13/31 MP: 2/9 195 | D:1 | Learned a level 3 spell: Regeneration 199 | D:1 | Learned a level 3 spell: Spectral Weapon 302 | D:2 | Reached skill level 1 in Invocations 325 | D:2 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 4.5 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 5.4 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Spear || 63 Bite || 6 Cast: Infusion || 1 Regeneration || 1 Spectral Weapon || 1 Use: Scroll || 1 Stab: Sleeping || 3 Distracted || 1 Armor: Leather armour || 5 Dodge: Dodged || 29 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.5 | 0.0 | 0.0 | 147.0 Dungeon | 100.0 | 100.0 | 9.5 | 0.0 | 0.0 | 147.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_cross, kennysheep_pointless_box, dk_noncrumbling_2, serial_park_tiny_1, serial_bayou_ford_a, minmay_liquid_box, hangedman_decor_points, skrybe_limestone_x, minmay_misc_feat_enclosed, minmay_pentomino_p4 D:2: layout_basic, grunt_temple_overflow_open, minmay_misc_feat_columns