tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -7, D:1) 15 gold pieces (8, 4, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +4 mace of crushing (6, -1, D:2) 17 stones (8, 33, D:2) a +0 dagger (21, 19, D:2) 12 poisoned needles (25, 9, D:2) a +0 mace of draining (26, 9, D:2) a +0 short sword (38, 10, D:2) 29 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (5, 5, D:3) a poisoned needle (5, 7, D:3) a +0 club (7, 17, D:3) 22 sling bullets (10, 15, D:3) 7 gold pieces (10, 19, D:3) 21 bolts (14, -6, D:3) a +0 mace (20, 11, D:3) a +0 leather armour (23, 14, D:3) a +0 dagger (27, 12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a worm corpse (17, 8, D:4) 13 gold pieces (25, -20, D:4) the +4 halberd of a sewer {pain, Fragile rN+ Str+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It protects you from negative energy. It will be destroyed if unequipped. (unseen) (25, -19, D:4) a +0 club (still there?) 18 gold pieces (still there?) (25, -17, D:4) a +0 halberd (26, -13, D:4) 8 gold pieces (34, -13, D:4) 23 bolts (34, -11, D:4) a cursed -1 ring mail Level 5 of the Dungeon (0, 0, D:5) a worker ant corpse (3, -3, D:5) a +0 ring mail