Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 14495600858037489574 9 tidbits the Charmwright (level 2, 14/26 HPs) Began as a Gnoll Skald on Feb 14, 2019. Quit the game on level 4 of the Dungeon. The game lasted 00:02:42 (270 turns). tidbits the Charmwright (Gnoll Skald) Turns: 270, Time: 00:02:42 Health: 14/26 AC: 3 Str: 13 XL: 2 Next: 16% Magic: 3/7 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: singing, very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) g - a +0 dagger Armour b - a +0 leather armour (worn) c - a +0 ring mail Scrolls f - a scroll of identify r - 2 scrolls of remove curse Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 4.4 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are very lightly contaminated with residual magic. Your skin glows momentarily. The jackal bites you but does no damage. The jackal barely misses you. Casting: Shroud of Golubria (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. An orc comes into view. It is wielding a +0 short sword. The jackal misses you. The orc priest begins to cast a cantrip, but forgets the words! Unknown command. You closely miss the jackal. You bite the jackal. The jackal is moderately wounded. You hear a shout! Your shroud bends the jackal's attack away. An orc comes into view. You hear a shout! You hit the jackal. You kill the jackal! You hit the jackal but do no damage. You bite the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You barely miss the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! An orc comes into view. It is wielding a +0 war axe. Unknown command. Unknown command. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. You closely miss the orc wizard. The orc wizard is lightly wounded. You hear a shout! The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc priest looks braver for a moment. An orc comes into view. It is wielding a +0 mace. The orc wizard closely misses you. You barely miss the orc wizard. You bite the orc wizard, but do no damage. The orc wizard is lightly wounded. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is moderately wounded. Your shroud bends the orc wizard's attack away. The orc wizard closely misses you. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. You barely miss the orc wizard. Your bite misses the orc wizard. The orc wizard is severely wounded. The orc wizard misses you. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell. The orc wizard blinks! You hit the worker ant but do no damage. The worker ant misses you. You barely miss the worker ant. Your shroud begins to fray at the edges. Your shroud bends the worker ant's attack away. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your shroud bends the worker ant's attack away. Unknown command. You feel better. The worker ant bites you. * * * LOW HITPOINT WARNING * * * Your shroud falls apart! You hit the worker ant but do no damage. The worker ant barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. You hit the worker ant. The worker ant is lightly wounded. The worker ant misses you. The orc wizard mumbles some strange words. The orc wizard blinks! Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...a..#.......# .#...s..#.......# .'......#.......# .#.....o#.......# .#......'......o# #......#....oos# #......#o..oola# ########...ho.a###### ∆ .o.#######@....# ... #.....# .... #.....# .. #.....# #.....# ........ ......... ......... You could see 2 worker ants, an orc priest, an orc wizard, 5 orcs, a jackal, a giant cockroach and a frilled lizard. Vanquished Creatures A dart slug (D:2) 2 jackals (D:4) A ball python (D:3) A bat (D:1) A frilled lizard (D:2) 2 kobolds (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 173 | D:2 | Reached XP level 2. HP: 21/26 MP: 1/7 177 | D:2 | Learned a level 2 spell: Song of Slaying 180 | D:2 | Learned a level 2 spell: Shroud of Golubria 218 | D:4 | Noticed a scorpion 226 | D:4 | Found a bloodstained altar of Trog. 270 | D:4 | Quit the game Action || total -------------------------++------- Melee: Spear || 33 Bite || 4 Cast: Infusion || 2 Shroud of Golubri || 1 Song of Slaying || 1 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 23 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 67.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 67.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, hangedman_feature_mirror D:2: layout_loops_corners, tso_oasis_becter, chequers_ecumenical_altar_simple_redux, kennysheep_pointless_box D:3: minmay_spotlight, layout_loops_ring, old_standard_altar, old_standard_altar D:4: layout_gridville, trog_three_pillars_becter