Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 12460394637718899973 210 tidbits the Charmwright (level 5, 24/43 HPs) Began as a Gnoll Skald on Feb 14, 2019. Quit the game on level 6 of the Dungeon. The game lasted 00:05:51 (661 turns). tidbits the Charmwright (Gnoll Skald) Turns: 661, Time: 00:05:52 Health: 24/43 AC: 4 Str: 13 XL: 5 Next: 87% Magic: 7/12 EV: 14 Int: 16 God: Gold: 61 SH: 0 Dex: 15 Spells: 3/14 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... F - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) d - a +0 dagger of venom (You took it off an orc wizard on level 3 of the Dungeon) l - a +0 war axe Armour b - a +0 leather armour (worn) F - a +0 pair of boots (worn) Wands k - a wand of enslavement (7) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of noise {unknown} j - a scroll of immolation {unknown} Potions e - a potion of agility i - a potion of curing {unknown} Comestibles c - 2 rations Skills: + Level 4.8 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 4.8 Polearms + Level 1.6 Staves + Level 1.6 Slings + Level 1.6 Bows + Level 1.6 Crossbows + Level 1.6 Throwing + Level 3.0 Armour + Level 4.8 Dodging + Level 1.6 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 1.3 Conjurations + Level 1.3 Hexes + Level 5.6 Charms + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Transmutations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Poison Magic + Level 1.8 Invocations + Level 1.6 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ###....... 7% 2 #...... i - Infusion Chrm ###. 1% 1 None r - Regeneration Chrm/Necr ###....... 14% 3 ###.... w - Spectral Weapon Hex/Chrm ###..... 14% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ #... 11% 1 None Call Imp Summ #....... 17% 2 #...... Call Canine Familiar Summ #....... 32% 3 ###.... Summon Guardian Golem Hex/Summ #....... 32% 3 ###.... Summon Ice Beast Ice/Summ #....... 73% 4 ####... Summon Lightning Spire Summ/Air #....... 73% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the orc. You kill the orc! You feel sick. The worker ant bites you. You hit the worker ant. You bite the worker ant, but do no damage. The worker ant is lightly wounded. Your spectral weapon hits the worker ant from afar. The worker ant bites you but does no damage. You hit the worker ant but do no damage. The worker ant is heavily wounded. You feel sick. Your spectral weapon closely misses the worker ant. The worker ant bites you but does no damage. You hit the worker ant. The worker ant is severely wounded. Your spectral weapon barely misses the worker ant. The worker ant barely misses you. You barely miss the worker ant. The worker ant is severely wounded. You feel sick. Your spectral weapon hits the worker ant from afar. The worker ant barely misses you. You hit the worker ant but do no damage. The worker ant is almost dead. Your spectral weapon barely misses the worker ant. The worker ant bites you. You puncture the worker ant! You kill the worker ant! You feel sick. The orc barely misses you. You hit the orc. The orc is lightly wounded. Your spectral weapon hits the orc from afar. The orc misses you. You puncture the orc! You kill the orc! You feel sick. Your spectral weapon fades away. Items here: ))) [[ † Okay, then. Casting: Song of Slaying (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Regeneration. You are very lightly contaminated with residual magic. You hear strange and distant voices. A worm comes into view. Found a twisted bone wand. You feel sick. Casting: Regeneration (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Attack whom? Press: ? - help, Dir - move target cursor, f - worm Aim: a worm You reach to attack! You hit the worm. The worm is lightly wounded. Your spectral weapon hits the worm from afar! Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (heavily wounded) You reach to attack! You barely miss the worm. The worm is heavily wounded. Your spectral weapon hits the worm but does no damage. You barely miss the worm. The worm is heavily wounded. You feel sick. Your spectral weapon hits the worm but does no damage. You hit the worm. You bite the worm. The worm is severely wounded. Your spectral weapon hits the worm but does no damage. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. You kill the worm! Your song is almost over. You feel sick. You see here a wand of enslavement (7). You feel sick. You are no longer poisoned. There are no items here. You see here a wand of enslavement (7). k - a wand of enslavement (7) Your song has ended. Your magical contamination has completely faded away. Your spectral weapon fades away. You open the door. Unknown command. There is an open door here. Unknown command. Found a war axe. Found a stone staircase leading down. You see here a war axe. l - a war axe There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. An adder and 2 orcs come into view. Found a leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. .. .. .. . # #.##o .# ∆ oS..###.#.# #.......# ###@######## #..........# #.#.##..<..## ...#.........# ###.####......# .. #......# ∆ #. ..#......# .. ##.####.### .# #.. .# You could see an adder (sleeping) and 2 orcs. Vanquished Creatures 3 orc wizards An iguana (D:4) 2 worker ants (D:5) 2 adders An ooze (D:1) A worm (D:5) 7 orcs 2 giant cockroaches (D:3) A goblin (D:1) 2 hobgoblins 4 jackals (D:1) A quokka (D:5) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 96 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/7 106 | D:1 | Learned a level 2 spell: Song of Slaying 180 | D:1 | Learned a level 2 spell: Shroud of Golubria 210 | D:2 | Found an iron altar of Okawaru. 303 | D:3 | Reached skill level 5 in Spellcasting 303 | D:3 | Reached skill level 1 in Invocations 303 | D:3 | Reached XP level 3. HP: 20/31 MP: 2/9 325 | D:3 | Learned a level 3 spell: Regeneration 330 | D:3 | Reached skill level 1 in Short Blades 330 | D:3 | Reached skill level 1 in Long Blades 330 | D:3 | Reached skill level 1 in Axes 330 | D:3 | Reached skill level 1 in Maces & Flails 330 | D:3 | Reached skill level 1 in Staves 330 | D:3 | Reached skill level 1 in Slings 330 | D:3 | Reached skill level 1 in Bows 330 | D:3 | Reached skill level 1 in Crossbows 330 | D:3 | Reached skill level 1 in Throwing 330 | D:3 | Reached skill level 1 in Stealth 330 | D:3 | Reached skill level 1 in Shields 330 | D:3 | Reached skill level 1 in Unarmed Combat 330 | D:3 | Reached skill level 1 in Evocations 335 | D:3 | Learned a level 3 spell: Spectral Weapon 372 | D:4 | Reached XP level 4. HP: 37/38 MP: 0/11 452 | D:4 | Reached skill level 1 in Conjurations 452 | D:4 | Reached skill level 1 in Hexes 452 | D:4 | Reached skill level 1 in Summonings 452 | D:4 | Reached skill level 1 in Necromancy 452 | D:4 | Reached skill level 1 in Translocations 452 | D:4 | Reached skill level 1 in Transmutations 452 | D:4 | Reached skill level 1 in Fire Magic 452 | D:4 | Reached skill level 1 in Ice Magic 452 | D:4 | Reached skill level 1 in Air Magic 452 | D:4 | Reached skill level 1 in Earth Magic 452 | D:4 | Reached skill level 1 in Poison Magic 498 | D:4 | Reached XP level 5. HP: 14/43 MP: 9/12 510 | D:5 | Entered Level 5 of the Dungeon 589 | D:5 | Reached skill level 3 in Armour 661 | D:6 | Quit the game Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.8 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Staves | 1 | 1.6 Slings | 1 | 1.6 Bows | 1 | 1.6 Crossbows | 1 | 1.6 Throwing | 1 | 1.6 Stealth | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Conjurations | 1 | 1.3 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Transmutations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Poison Magic | 1 | 1.3 Armour | 3 | 3.0 Fighting | | 4.8 Polearms | | 4.8 Dodging | | 4.8 Charms | | 5.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 61 | 49 || 110 Bite | 2 | 6 || 8 Unarmed | | 2 || 2 Cast: Infusion | 4 | || 4 Song of Slaying | 3 | 1 || 4 Spectral Weapon | 1 | 6 || 7 Regeneration | | 1 || 1 Shroud of Golubri | | 1 || 1 Use: Potion | 2 | 2 || 4 Armor: Leather armour | 3 | 6 || 9 Skin | | 2 || 2 Dodge: Dodged | 35 | 15 || 50 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 0.0 | 0.0 | 108.7 Dungeon | 100.0 | 100.0 | 1.4 | 0.0 | 0.0 | 108.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: layout_basic, okawaru_metal_pillars_1_2, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_large, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_straight_2, chequers_serial_rivers_marsh, trog_book, uniq_robin D:3: layout_basic, lightli_corner_chamber D:4: layout_loops_ring, first_ration D:5: layout_basic D:6: layout_loops_cross, overflow_temple_1_default, serial_shops, nicolae_shop_crystal, palyth_stone_intersect