Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 951003990288348904 6 tidbits the Charmwright (level 1, 6/20 HPs) Began as a Gnoll Skald on Feb 14, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (125 turns). tidbits the Charmwright (Gnoll Skald) Turns: 125, Time: 00:01:23 Health: 6/20 AC: 3 Str: 13 XL: 1 Next: 90% Magic: 6/6 EV: 13 Int: 15 God: Gold: 19 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: drained A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) f - a +0 dagger i - a +0 dagger of draining (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} Potions c - a potion of haste {unknown} Comestibles d - 3 rations Skills: + Level 4.4(3.6) Fighting + Level 0.1(0.0) Short Blades + Level 0.1(0.0) Long Blades + Level 0.1(0.0) Axes + Level 0.1(0.0) Maces & Flails + Level 4.4(3.6) Polearms + Level 0.1(0.0) Staves + Level 0.1(0.0) Slings + Level 0.1(0.0) Bows + Level 0.1(0.0) Crossbows + Level 0.1(0.0) Throwing + Level 2.4(1.6) Armour + Level 4.4(3.6) Dodging + Level 0.1(0.0) Stealth + Level 0.1(0.0) Shields + Level 0.1(0.0) Unarmed Combat + Level 4.9(4.1) Spellcasting + Level 0.1(0.0) Conjurations + Level 0.1(0.0) Hexes + Level 5.3(4.5) Charms + Level 0.1(0.0) Summonings + Level 0.1(0.0) Necromancy + Level 0.1(0.0) Translocations + Level 0.1(0.0) Transmutations + Level 0.1(0.0) Fire Magic + Level 0.1(0.0) Ice Magic + Level 0.1(0.0) Air Magic + Level 0.1(0.0) Earth Magic + Level 0.1(0.0) Poison Magic + Level 0.2(0.0) Invocations + Level 0.1(0.0) Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 5% 2 ##..... Shroud of Golubria Chrm/Tloc #......... 14% 2 ##..... Regeneration Chrm/Necr #......... 26% 3 ###.... Spectral Weapon Hex/Chrm #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found 9 gold pieces. Found 15 stones. You see here 9 gold pieces. You now have 19 gold pieces (gained 9). Unknown command. Unknown command. Found a stone staircase leading down. Found a ration. A goblin comes into view. It is wielding a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You climb upwards. The goblin shouts! There is a stone staircase leading down here. Unknown command. You see here a ration. d - 2 rations (gained 1) Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a +0 dagger You reach to attack! You hit the goblin. You kill the goblin! You see here a +0 dagger. f - a +0 dagger Found a scroll labeled YZUJEURAONK. Found a dagger. You see here a scroll labeled YZUJEURAONK. Unknown command. g - a scroll labeled YZUJEURAONK You see here a dagger. Found a ration. Your magical infusion is running out. Found 21 stones. Found a scroll labeled USUADA FIMP. Unknown command. You see here a ration. d - 3 rations (gained 1) You are no longer magically infusing your attacks. You see here a scroll labeled USUADA FIMP. h - a scroll labeled USUADA FIMP A kobold comes into view. It is wielding a +0 dagger of draining. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a +0 dagger of draining (resting) You reach to attack! The helpless kobold fails to defend itself. You hit the kobold. The kobold is moderately wounded. You closely miss the kobold. The kobold is moderately wounded. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger of draining. You feel drained. You hit the kobold but do no damage. Your bite misses the kobold. The kobold is severely wounded. The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold is severely wounded. The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You miss the kobold. You bite the kobold, but do no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f/p - kobold Aim: a kobold, wielding a +0 dagger of draining (severely wounded) You hit the kobold. You kill the kobold! Things that are here: a +0 dagger of draining; a kobold corpse i - a +0 dagger of draining Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) >........###.###.###......#...... #####..#.# #.###.###.....###..... # #..#^# #..............#...... ### #..#.#######.###............ #.# #..#.##...........#..>#...# .#.##..#.##.#.##.##..###.###.## ###.#..#.##.#.##.##...#..)#<..#.. # ##.#..........................( ###.#.##.##.#.##@##.......#...... .#...)......#.##.##......###..... #.#.####......(........... ..... ....# ############....... ..... #.#.# .....### ####. #.#... ..... # #.##### ... #.# ∆ #.# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 125 | D:1 | Quit the game Action || total -------------------------++------- Melee: Spear || 22 Bite || 2 Cast: Infusion || 2 Stab: Sleeping || 1 Armor: Leather armour || 1 Dodge: Dodged || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 62.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 62.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, kennysheep_pointless_box D:2: layout_loops_ring, fedhas_altar_4, chequers_ecumenical_altar_twisty, first_ration