Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 441110127437228486 28 tidbits the Charmwright (level 3, 21/31 HPs) Began as a Gnoll Skald on Feb 14, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:34 (147 turns). tidbits the Charmwright (Gnoll Skald) Turns: 147, Time: 00:01:35 Health: 21/31 AC: 3 Str: 13 XL: 3 Next: 14% Magic: 5/9 EV: 14 Int: 16 God: Gold: 15 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... g - amulet of inaccuracy (curse) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery g - a cursed amulet of inaccuracy (around neck) (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of teleportation Potions c - a potion of brilliance Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 4.5 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 2% 1 None r - Regeneration Chrm/Necr ##........ 17% 3 ###.... w - Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The adder is lightly wounded. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. The adder bites you. The adder closely misses you. You puncture the adder! The adder is almost dead. The adder misses you. You closely miss the adder. Your bite misses the adder. The adder is almost dead. Your song is almost over. The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder bites you but does no damage. You hit the adder. You kill the adder! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. Memorise Regeneration, consuming 3 spell levels and leaving 4? Your song has ended. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'r'. Unknown command. Found a scroll labeled YCYITU PELI. Unknown command. A kobold comes into view. The kobold throws a stone. The stone hits you. Found a ration. You see here a stone. Casting: Song of Slaying (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Song of Slaying (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Memorise Spectral Weapon, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 The kobold closely misses you. You continue memorising. The kobold misses you. You finish memorising. Spell assigned to 'w'. You closely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold misses you. You hit the kobold. The kobold is moderately wounded. The kobold completely misses you. You closely miss the kobold. You bite the kobold, but do no damage. The kobold is moderately wounded. The kobold misses you. You hit the kobold. You kill the kobold! You see here a ration. d - 2 rations (gained 1) You see here a scroll labeled YCYITU PELI. f - a scroll labeled YCYITU PELI Found a thick amethyst amulet. A hobgoblin comes into view. The hobgoblin shouts! Unknown command. Casting: Song of Slaying (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Unknown command. Unknown command. You closely miss the hobgoblin. Your spectral weapon hits the hobgoblin. You barely miss the hobgoblin. The hobgoblin is almost dead. Your spectral weapon misses the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. Your spectral weapon hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You see here a thick amethyst amulet. g - a thick amethyst amulet Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. g - a cursed amulet of inaccuracy (around neck) As you read the scroll labeled YNITOA OTHO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled YCYITU PELI, it crumbles to dust. It is a scroll of identify. c - a potion of brilliance Your surroundings suddenly seem different. A giant cockroach comes into view. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A bat comes into view. The bat moves out of view. Found a runed hand axe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....... #........ #........ ##........ #......... #......... #......... #......... #.@.....g. ##...s.... #........ ......... ......... #......... # #........) .## #..........# ... ........# #.. You could see a giant cockroach and a goblin. Vanquished Creatures 2 adders (D:2) A hobgoblin (D:2) 3 jackals (D:2) 2 bats 2 frilled lizards 2 kobolds A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 57 | D:2 | Reached XP level 2. HP: 23/26 MP: 3/7 61 | D:2 | Learned a level 2 spell: Song of Slaying 97 | D:2 | Reached skill level 5 in Spellcasting 97 | D:2 | Reached XP level 3. HP: 22/31 MP: 2/9 101 | D:2 | Learned a level 2 spell: Shroud of Golubria 105 | D:2 | Learned a level 3 spell: Regeneration 114 | D:2 | Learned a level 3 spell: Spectral Weapon 147 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 4.5 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Spear || 35 Bite || 4 Cast: Infusion || 2 Song of Slaying || 1 Spectral Weapon || 1 Use: Scroll || 2 Armor: Leather armour || 2 Dodge: Dodged || 21 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, chequers_serial_rivers_micro_c, minmay_misc_feat_plants, minmay_box_of_dots D:2: layout_rooms