Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 6832262636559847111 18 tidbits the Charmwright (level 2, 17/26 HPs) Began as a Gnoll Skald on Feb 14, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:56 (258 turns). tidbits the Charmwright (Gnoll Skald) Turns: 258, Time: 00:01:57 Health: 17/26 AC: 3 Str: 13 XL: 2 Next: 66% Magic: 3/7 EV: 14 Int: 17 God: Gold: 45 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +4 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn g - +2 ring of intelligence MPRegen 0.10/turn (no ring) @: mildly poisoned (17 -> 14), infused (expiring), singing A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +4 spear (weapon) e - a +0 dagger of protection (You took it off a kobold on level 1 of the Dungeon) f - a +0 spear Armour b - a +0 leather armour (worn) Jewellery g - a +2 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) Potions c - a potion of resistance {unknown} h - a potion of curing {unknown} i - a potion of haste {unknown} Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 4.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 5.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 1% 1 None y - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 17% 3 ###.... Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You reach to attack! You hit the ooze. The ooze is heavily wounded. You hit the ooze! You kill the ooze! You see here 6 gold pieces. You now have 35 gold pieces (gained 6). Your magical infusion is running out. Found a stone staircase leading down. You are no longer magically infusing your attacks. There is a stone staircase leading down here. You climb downwards. An adder comes into view. The adder hisses angrily. There is a stone staircase leading up here. Unknown command. Casting: Infusion (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The adder closely misses you. Unknown command. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder! You kill the adder! You have reached level 2! You feel sick. Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You feel sick. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. You see here an adder corpse. You feel sick. Unknown command. You feel sick. You are no longer poisoned. Unknown command. Found a smoky golden potion and 10 gold pieces. Unknown command. A bat comes into view. The bat moves out of view. The bat hits you but does no damage. Found a cyan potion. The bat misses you. The bat barely misses you. You see here a smoky golden potion. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You closely miss the bat. The bat completely misses you. You puncture the bat! You kill the bat! h - a smoky golden potion You see here a cyan potion. i - a cyan potion Your magical infusion is running out. You see here 10 gold pieces. You now have 45 gold pieces (gained 10). Unknown command. You are no longer magically infusing your attacks. Found a robe. A bat comes into view. The bat moves out of view. Unknown command. Casting: Infusion (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. An adder comes into view. The adder hisses angrily. You hear a shout! A hobgoblin comes into view. It is wielding a +0 club. Found 8 gold pieces. You hit the bat. You kill the bat! Casting: Infusion (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. Unknown command. Unknown command. You closely miss the adder. The adder closely misses you. You miss the adder. You bite the adder, but do no damage. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder bites you. The hobgoblin misses you. You hit the adder! The adder is heavily wounded. Your magical infusion is running out. The adder closely misses you. The hobgoblin hits you with a +0 club. You completely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder misses you. You miss the adder. The adder is heavily wounded. The hobgoblin closely misses you. A bat comes into view. The adder bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆#.######### ∆ #...# ###.# #.####### #.......# #######.# ############.# #.#..†.........# #...g@#.#.###### #...#S#...# ..... ..##### .... #### .$. .. b You could see an adder, a hobgoblin and a bat. Vanquished Creatures An adder (D:2) An ooze (D:1) 2 bats (D:2) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 183 | D:2 | Reached XP level 2. HP: 24/26 MP: 3/7 187 | D:2 | Learned a level 2 spell: Song of Slaying 190 | D:2 | Learned a level 2 spell: Shroud of Golubria 258 | D:2 | Quit the game Action || total -------------------------++------- Melee: Spear || 17 Bite || 1 Cast: Infusion || 5 Song of Slaying || 1 Armor: Leather armour || 3 Dodge: Dodged || 14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 129.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 129.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_loops_ring, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_medium, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, infiniplex_forest_clump_long, infiniplex_forest_clump_double, moated_statue D:2: layout_basic, overflow_temple_1_default, first_ration, fedhas_altar_1, uniq_terence, uniq_sigmund, uniq_robin