Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 3308212354126356997 16 tidbits the Charmwright (level 2, 7/26 HPs) Began as a Gnoll Skald on Feb 11, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:02:11 (201 turns). tidbits the Charmwright (Gnoll Skald) Turns: 201, Time: 00:02:11 Health: 7/26 AC: 4 Str: 13 XL: 2 Next: 54% Magic: 3/7 EV: 20 Int: 15 God: Gold: 0 SH: 0 Dex: 19 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . G - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: agile, quite poisoned (7 -> 4) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles c - 28 bolts e - 19 arrows Armour b - a +0 leather armour (worn) G - a +0 pair of gloves (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of noise {unknown} Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 4.5 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You reach to attack! You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm barely misses you. You hit the worm. You bite the worm, but do no damage. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you! You hit the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you but does no damage. You hit the worm but do no damage. You bite the worm, but do no damage. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm completely misses you. You hit the worm but do no damage. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. You hit the worm but do no damage. You bite the worm. The worm is severely wounded. The worm closely misses you. You barely miss the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. The worm barely misses you. It was a potion of agility. You feel agile all of a sudden. The worm completely misses you. You hit the worm. You bite the worm, but do no damage. The worm is almost dead. You hit the worm. The worm is almost dead. The worm bites you but does no damage. You hit the worm. The worm is almost dead. Your magical infusion is running out. You hit the worm. You kill the worm! You see here a worm corpse. You are no longer magically infusing your attacks. A kobold comes into view. It is wielding a +0 dagger. An adder comes into view. The adder hisses angrily. The kobold shouts! The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Found an escape hatch in the ceiling. You see here a stone. The kobold throws a stone. The stone closely misses you. A worm comes into view. Unknown command. You aren't carrying any potions. Unknown command. You closely miss the adder. The adder barely misses you. You completely miss the adder. The adder misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. You miss the adder. The adder is moderately wounded. The adder completely misses you. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The adder misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You closely miss the adder. Your bite misses the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You closely miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.## .....#### ........# ........# #.##....# #.##....# #.##....# #@##....# #.##S##((..########## #..wK...............# #..###.##....########.# # ............#.#.#.# .<##........#.#<..#†# ## #........# #...#.# #........# #.###.# #........# #.....# You could see a worm, an adder and a kobold. Vanquished Creatures A worm (D:2) A leopard gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 5 goblins (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 88 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/7 92 | D:1 | Learned a level 2 spell: Song of Slaying 95 | D:1 | Learned a level 2 spell: Shroud of Golubria 201 | D:2 | Quit the game Action || total -------------------------++------- Melee: Spear || 50 Bite || 5 Cast: Infusion || 5 Use: Potion || 1 Armor: Leather armour || 6 Dodge: Dodged || 16 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 100.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 100.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, fountainhead, chequers_mini_garden D:2: layout_basic