Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 1191064219836465413 3 tidbits the Charmwright (level 1, 20/20 HPs) Began as a Gnoll Skald on Feb 11, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:19 (35 turns). tidbits the Charmwright (Gnoll Skald) Turns: 35, Time: 00:00:20 Health: 20/20 AC: 3 Str: 13 XL: 1 Next: 50% Magic: 5/6 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 4.4 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Skald. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. A ball python comes into view. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The ball python hisses angrily. Attack whom? Press: ? - help, Dir - move target cursor, f - ball python Aim: a ball python You reach to attack! You hit the ball python. You kill the ball python! A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! Found a stone staircase leading down. Unknown command. Found 26 stones. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 club. Your magical infusion is running out. There is a stone staircase leading down here. You climb downwards. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! Found a ration and a spear. There is a stone staircase leading up here. You are no longer magically infusing your attacks. A rat comes into view. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. Your skin glows momentarily. You barely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the rat. You bite the rat, but do no damage. The rat is moderately wounded. The rat closely misses you. You hit the rat but do no damage. Your bite misses the rat. The rat is moderately wounded. You barely miss the rat. Your bite misses the rat. The rat is moderately wounded. The rat closely misses you. You closely miss the rat. The rat misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ∆ ... ∆ ... ∆ .. #####.##### #........)# #.....r...# #......@..# #......)..# #.........## #.........<# ∆ #####.####.# #. ..# ## #### You could see a rat. Vanquished Creatures 2 hobgoblins A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 35 | D:2 | Quit the game Action || total -------------------------++------- Melee: Spear || 11 Bite || 1 Cast: Infusion || 1 Armor: Leather armour || 1 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 17.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_lined_corner, infiniplex_forest_straight_1, infiniplex_forest_corner_1, infiniplex_forest_split, infiniplex_forest_straight_5, cheibriados_altar_1 D:2: layout_basic