Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 9456494803617050773 30 tidbits the Charmwright (level 3, 31/31 HPs) Began as a Gnoll Skald on Feb 11, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:03:20 (437 turns). tidbits the Charmwright (Gnoll Skald) Turns: 437, Time: 00:03:21 Health: 31/31 AC: 3 Str: 13 XL: 3 Next: 18% Magic: 9/9 EV: 14 Int: 16 God: Gold: 85 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) i - a +0 dagger Armour b - a +0 leather armour B - a cursed +0 leather armour (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of remove curse {unknown} Potions c - a potion of haste {unknown} f - a potion of lignification {unknown} Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 4.5 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 2% 1 None r - Regeneration Chrm/Necr ##........ 17% 3 ###.... w - Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Unknown command. Casting: Regeneration (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Spectral Weapon. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! Unknown command. You hit the rat. You kill the rat! Your Spellcasting skill increases to level 5! No target in view! You see here a rat corpse. Found a scroll labeled SAMYLL HUIBBER. Found a dyed leather armour. Unknown command. Your magical contamination has completely faded away. Unknown command. You see here a scroll labeled SAMYLL HUIBBER. j - a scroll labeled SAMYLL HUIBBER Unknown command. You see here a dyed leather armour. k - a dyed leather armour Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your dyed leather armour. x5 You finish putting on your cursed +0 leather armour. Oops, that feels deathly cold. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) k - a cursed +0 leather armour (worn) Adjust to which letter? (? for menu, Esc to quit) B - a cursed +0 leather armour (worn) Unknown command. Found a dagger. HP restored. Unknown command. Unknown command. A giant cockroach comes into view. Casting: Spectral Weapon (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Unknown command. Unknown command. The giant cockroach misses you. Unknown command. You completely miss the giant cockroach. Your spectral weapon hits the giant cockroach. You kill the giant cockroach! You open the door. A hobgoblin comes into view. Found 14 gold pieces. Found 14 gold pieces. There is an open door here. Unknown command. You hit the hobgoblin. The hobgoblin is heavily wounded. Your spectral weapon barely misses the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. Your spectral weapon barely misses the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. Your spectral weapon hits the hobgoblin from afar. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. Your spectral weapon hits the hobgoblin from afar. You kill the hobgoblin! Unknown command. You see here 14 gold pieces. Unknown command. You now have 71 gold pieces (gained 14). You see here 14 gold pieces. You now have 85 gold pieces (gained 14). Your spectral weapon fades away. You open the door. A kobold comes into view. Found a robe. Unknown command. Casting: Spectral Weapon (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Unknown command. You hit the kobold. You kill the kobold! There is an open door here. You see here a kobold corpse. Unknown command. Unknown command. Your spectral weapon fades away. Unknown command. Magic restored. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.........# #(# #.# ####.###### #.# #.# #.# ##.## ##.# #.# ##...## ...# #.# #.....# #### #.# ##..†###### ##.#######.#....... #............###### ##@########.## ### #.# ########.# .........# .######..# #..#### # #..##.. . #..##.# # #..##.# # There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 70 | D:1 | Reached XP level 2. HP: 18/26 MP: 2/7 74 | D:1 | Learned a level 2 spell: Song of Slaying 77 | D:1 | Learned a level 2 spell: Shroud of Golubria 234 | D:1 | Reached XP level 3. HP: 13/31 MP: 2/9 265 | D:1 | Learned a level 3 spell: Regeneration 269 | D:1 | Learned a level 3 spell: Spectral Weapon 287 | D:1 | Reached skill level 5 in Spellcasting 437 | D:1 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 4.5 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Spear || 65 Bite || 3 Punch || 1 Cast: Infusion || 5 Song of Slaying || 1 Spectral Weapon || 2 Regeneration || 1 Armor: Leather armour || 13 Dodge: Dodged || 30 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 437.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 437.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_corners