Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 8616313191488378680 15 tidbits the Charmwright (level 2, -2/26 HPs) Began as a Gnoll Skald on Feb 11, 2019. Slain by an iguana (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:11 (129 turns). tidbits the Charmwright (Gnoll Skald) Turns: 129, Time: 00:01:12 Health: -2/26 AC: 4 Str: 13 XL: 2 Next: 50% Magic: 0/7 EV: 14 Int: 15 God: Gold: 15 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . E - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) E - a +0 helmet (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of fog {unknown} Potions e - a potion of curing {unknown} g - a potion of might {unknown} h - a potion of heal wounds {unknown} Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 4.5 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. HP restored. You continue memorising. You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. Found a coppery potion. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You see here a metallic red potion. e - a metallic red potion The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Unknown command. You see here a scroll labeled PADGHA LUGONAI. f - a scroll labeled PADGHA LUGONAI You see here a coppery potion. g - a coppery potion Your magical infusion is running out. You open the door. Unknown command. There is an open door here. Unknown command. A frilled lizard comes into view. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your infusion's duration. Unknown command. You open the door. Unknown command. There is an open door here. Unknown command. You hit the frilled lizard! You kill the frilled lizard! Found a golden potion. Found a stone staircase leading down. You see here a golden potion. Unknown command. h - a golden potion There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. Found a ration. There is a stone staircase leading down here. Unknown command. Your magical infusion is running out. You climb downwards. An iguana comes into view. Found an escape hatch in the floor. There is a stone staircase leading up here. Attack whom? Press: ? - help, Dir - move target cursor, f - iguana Aim: an iguana (resting) You reach to attack! The helpless iguana fails to defend itself. You hit the iguana. The iguana is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - iguana Aim: an iguana (lightly wounded) You reach to attack! You hit the iguana. The iguana is moderately wounded. A scorpion comes into view. The iguana bites you. You climb upwards. There is a stone staircase leading down here. Unknown command. You barely miss the iguana. You bite the iguana, but do no damage. The iguana is moderately wounded. You are no longer magically infusing your attacks. The iguana misses you. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The iguana misses you. Unknown command. You hit the iguana. Your bite misses the iguana. The iguana is heavily wounded. The iguana bites you! You hit the iguana. You bite the iguana, but do no damage. The iguana is heavily wounded. The iguana barely misses you. You hit the iguana. The iguana is severely wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * You hit the iguana. You bite the iguana, but do no damage. The iguana is severely wounded. The iguana closely misses you. You hit the iguana but do no damage. You bite the iguana, but do no damage. The iguana is severely wounded. The iguana bites you. You die... #### ... ...#######.# #....<...# #......l.# #......@.# #........# #........# #........# ∆ #.......## #.......# #...%.... #.......# You could see an iguana. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A bat (D:1) 2 frilled lizards 2 goblins 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 65 | D:2 | Reached XP level 2. HP: 25/26 MP: 1/7 69 | D:2 | Learned a level 2 spell: Song of Slaying 72 | D:2 | Learned a level 2 spell: Shroud of Golubria 120 | D:4 | Noticed a scorpion 127 | D:3 | HP: 4/26 [iguana (10)] 129 | D:3 | Slain by an iguana Action || total -------------------------++------- Melee: Spear || 19 Bite || 4 Cast: Infusion || 4 Stab: Sleeping || 1 Eat: Ration || 1 Armor: Leather armour || 1 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 32.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 32.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring D:2: layout_loops_corners D:3: layout_basic, first_ration, ebering_ghost_gozag D:4: layout_loops_corners