Dungeon Crawl Stone Soup version 0.23-a0-890-gc183402 (webtiles) character file. Game seed: 10036781158114442300 548 tidbits the Charmwright (level 7, -17/56 HPs) Began as a Gnoll Skald on Jan 28, 2019. Shot with a sling bullet by Joseph (22 damage) ... on level 7 of the Dungeon. The game lasted 00:10:25 (998 turns). tidbits the Charmwright (Gnoll Skald) Turns: 998, Time: 00:10:26 Health: -17/56 AC: 4 Str: 15 (18) XL: 7 Next: 28% Magic: 7/15 EV: 14 Int: 16 (17) God: Gold: 108 SH: 0 Dex: 14 (15) Spells: 3/17 levels left rFire . . . SeeInvis . a - +0 halberd rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . E - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of harm HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) @: mighty, very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 7 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 halberd (weapon) e - a +0 dagger j - a +0 spear n - a +0 flail r - a +3 spear v - a +0 flail Missiles c - 17 sling bullets x - 2 curare-tipped needles Armour b - a +0 leather armour (worn) k - a +0 scale mail u - a cursed +0 ring mail E - a +0 helmet (worn) Jewellery g - an amulet of harm (around neck) (You found it on level 2 of the Dungeon) Wands l - a wand of random effects (19) Scrolls f - 2 scrolls of random uselessness {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation p - a scroll of remove curse {unknown} w - a scroll of immolation {unknown} Potions m - a potion of mutation {unknown} q - a potion of brilliance {unknown} t - a potion of degeneration {!q} Comestibles d - a ration Skills: + Level 5.2 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 5.2 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 3.5 Armour + Level 5.2 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.9 Conjurations + Level 1.9 Hexes + Level 5.8 Charms + Level 1.9 Summonings + Level 1.9 Necromancy + Level 1.9 Translocations + Level 1.9 Transmutations + Level 1.9 Fire Magic + Level 1.9 Ice Magic + Level 1.9 Air Magic + Level 1.9 Earth Magic + Level 1.9 Poison Magic + Level 2.6 Invocations + Level 2.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ###....... 5% 2 #...... i - Infusion Chrm ###. 1% 1 None o - Ozocubu's Armour Chrm/Ice ###..... 11% 3 ###.... r - Regeneration Chrm/Necr ###....... 11% 3 ###.... w - Spectral Weapon Hex/Chrm ###..... 11% 3 ###.... y - Song of Slaying Chrm ###..... 2% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Freeze Ice ##.. 9% 1 None Throw Frost Conj/Ice ##.... 12% 2 #...... Summon Ice Beast Ice/Summ ##...... 63% 4 ####... Throw Icicle Conj/Ice ##...... 63% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Ashenzari Nemelex Xobeh Ru Wu Jian Annotations: D:7 Joseph D:8 Lair Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The porcupine bites the plant. You swap places. The porcupine bites the plant but does no damage. Found a scroll labeled SOEXUH TIG NEJ. Found 6 gold pieces. Found an escape hatch in the ceiling. Casting: Spectral Weapon (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Unknown command. Unknown command. You see here a scroll labeled SOEXUH TIG NEJ. Unknown command. f - 2 scrolls labeled SOEXUH TIG NEJ (gained 1) Your skin is crawling a little less now. Unknown command. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Your summoned ally is left behind. Your spectral weapon fades away. Joseph shouts! Joseph unwields a +0 quarterstaff. Joseph wields a +0 hunting sling. Joseph shoots a sling bullet. The sling bullet misses you. Found a sling bullet and a scroll labeled PUTEDA IWUOC. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 hunting sling and wearing a +1 ring mail of fire resistance Joseph appears confused. Joseph looks very confused. Casting: Regeneration (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Spectral Weapon. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! Your skin stops crawling. An orc comes into view. It is wielding a +0 flail of protection. Unknown command. Casting: Spectral Weapon (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Unknown command. You barely miss Joseph. Your spectral weapon barely misses Joseph. Joseph unwields a +0 hunting sling. Joseph wields a +0 quarterstaff. Joseph misses you. You catch the helpless Joseph completely off-guard! You hit Joseph but do no damage. Your spectral weapon barely misses Joseph. Joseph barely misses you. You hit Joseph. You bite Joseph, but do no damage. Joseph is lightly wounded. Your spectral weapon barely misses Joseph. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * You hit Joseph. You bite Joseph. Joseph is lightly wounded. Your spectral weapon hits Joseph but does no damage. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * The orc hits your spectral weapon but does no damage. You feel better. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Unknown command. You slash the orc! You kill the orc! You puncture Joseph! Joseph is moderately wounded. Your spectral weapon hits Joseph. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. You feel better. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +1 ring mail of fire resistance (heavily wounded, confused) You reach to attack! You hit Joseph. Joseph is heavily wounded. Joseph seems less confused. Your spectral weapon closely misses Joseph. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Joseph unwields a +0 quarterstaff. Joseph wields a +0 hunting sling. Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you!! You die... .# . . . .. pW. . .... ..##### ∆ ..... #......## .##.#. #......(## ...... .......@.# ...... ......)..# #####. .......@(# # .?........ # ........... .... #.c......#.# #### .........#.. ## .........##.. ... You could see Joseph, a centaur and a friendly spectral +0 halberd. Vanquished Creatures A water moccasin (D:6) A slave (D:7) A scorpion (D:6) A howler monkey (D:5) A crimson imp (D:8) A bullfrog zombie (D:7) Ijyb (D:3) 3 worker ants 12 gnolls (D:3) 3 adders 3 oozes 7 orcs A giant cockroach (D:4) 2 goblins (D:2) 2 hobgoblins 7 jackals A kobold (D:2) A quokka (D:3) A ball python (D:3) A ball python zombie (D:5) 4 bats A frilled lizard (D:3) A jackal zombie (D:6) 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 64 | D:2 | Reached XP level 2. HP: 26/26 MP: 2/7 68 | D:2 | Learned a level 2 spell: Song of Slaying 71 | D:2 | Learned a level 2 spell: Shroud of Golubria 145 | D:1 | Reached XP level 3. HP: 30/31 MP: 6/9 150 | D:1 | Learned a level 3 spell: Regeneration 154 | D:1 | Learned a level 3 spell: Spectral Weapon 256 | D:3 | Reached skill level 5 in Spellcasting 343 | D:3 | Reached skill level 1 in Invocations 349 | D:3 | Reached skill level 1 in Short Blades 349 | D:3 | Reached skill level 1 in Long Blades 349 | D:3 | Reached skill level 1 in Axes 349 | D:3 | Reached skill level 1 in Maces & Flails 349 | D:3 | Reached skill level 1 in Staves 349 | D:3 | Reached skill level 1 in Slings 349 | D:3 | Reached skill level 1 in Bows 349 | D:3 | Reached skill level 1 in Crossbows 349 | D:3 | Reached skill level 1 in Throwing 349 | D:3 | Reached skill level 1 in Stealth 349 | D:3 | Reached skill level 1 in Shields 349 | D:3 | Reached skill level 1 in Unarmed Combat 349 | D:3 | Reached skill level 1 in Evocations 350 | D:3 | Reached XP level 4. HP: 14/38 MP: 8/11 363 | D:3 | Found an ornate altar of the Wu Jian Council. 411 | D:3 | Noticed Ijyb 418 | D:3 | Killed Ijyb 418 | D:3 | Reached skill level 1 in Conjurations 418 | D:3 | Reached skill level 1 in Hexes 418 | D:3 | Reached skill level 1 in Summonings 418 | D:3 | Reached skill level 1 in Necromancy 418 | D:3 | Reached skill level 1 in Translocations 418 | D:3 | Reached skill level 1 in Transmutations 418 | D:3 | Reached skill level 1 in Fire Magic 418 | D:3 | Reached skill level 1 in Ice Magic 418 | D:3 | Reached skill level 1 in Air Magic 418 | D:3 | Reached skill level 1 in Earth Magic 418 | D:3 | Reached skill level 1 in Poison Magic 476 | D:3 | Reached XP level 5. HP: 32/43 MP: 1/12 580 | D:4 | Reached skill level 3 in Armour 586 | D:3 | Found a shattered altar of Ashenzari. 650 | D:4 | Reached skill level 2 in Invocations 650 | D:4 | Reached XP level 6. HP: 32/50 MP: 2/13 661 | D:4 | Found a sacrificial altar of Ru. 671 | D:5 | Entered Level 5 of the Dungeon 775 | D:5 | Found a sparkling altar of Nemelex Xobeh. 779 | D:6 | Noticed a water moccasin 787 | D:6 | Killed a water moccasin 787 | D:6 | Reached skill level 5 in Fighting 787 | D:6 | Reached skill level 2 in Short Blades 787 | D:6 | Reached skill level 2 in Long Blades 787 | D:6 | Reached skill level 2 in Axes 787 | D:6 | Reached skill level 2 in Maces & Flails 787 | D:6 | Reached skill level 5 in Polearms 787 | D:6 | Reached skill level 2 in Staves 787 | D:6 | Reached skill level 2 in Slings 787 | D:6 | Reached skill level 2 in Bows 787 | D:6 | Reached skill level 2 in Crossbows 787 | D:6 | Reached skill level 2 in Throwing 787 | D:6 | Reached skill level 5 in Dodging 787 | D:6 | Reached skill level 2 in Stealth 787 | D:6 | Reached skill level 2 in Shields 787 | D:6 | Reached skill level 2 in Unarmed Combat 787 | D:6 | Reached skill level 2 in Evocations 821 | D:6 | Reached XP level 7. HP: 44/56 MP: 10/15 829 | D:6 | Learned a level 3 spell: Ozocubu's Armour 957 | D:7 | HP: 11/56 [centaur/arrow (19)] 984 | D:7 | Noticed Joseph 991 | D:7 | HP: 11/56 [Joseph/+0 quarterstaff (14)] 997 | D:7 | HP: 5/56 [Joseph/sling bullet (7)] 998 | D:7 | Shot with a sling bullet by Joseph Vault maps used: D:1: evilmike_arrival_crescent, minmay_box_of_dots D:2: first_ration, serial_bayou_pond_e D:3: marbit_many_paths, cheibrodos_ashenzari_chains, uniq_ijyb D:4: serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, hangedman_decor_clover_reticule, hangedman_ru_absence D:5: lemuel_doored_altar D:6: minmay_skewed_foursquare, lemuel_crystal_altar, minmay_temple_entry_mini_moons D:7: overflow_temple_1_default, serial_shops, shop_fountains, uniq_joseph, uniq_duvessa, uniq_pikel D:8: grunt_temple_overflow_forces_of_nature, lemuel_round_altar, due_lair_maze_entry_diamond, minmay_stone_trees_medium, minmay_mini_ossuary Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.5 Invocations | 1 2 | 2.6 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Staves | 1 2 | 2.3 Slings | 1 2 | 2.3 Bows | 1 2 | 2.3 Crossbows | 1 2 | 2.3 Throwing | 1 2 | 2.3 Stealth | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Evocations | 1 2 | 2.3 Conjurations | 1 | 1.9 Hexes | 1 | 1.9 Summonings | 1 | 1.9 Necromancy | 1 | 1.9 Translocations | 1 | 1.9 Transmutations | 1 | 1.9 Fire Magic | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Poison Magic | 1 | 1.9 Armour | 3 | 3.5 Fighting | 5 | 5.2 Polearms | 5 | 5.2 Dodging | 5 | 5.2 Charms | | 5.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 46 | 3 | || 49 Bite | 4 | 7 | 4 || 15 Punch | 1 | | || 1 Halberd | | 70 | 19 || 89 Cast: Infusion | 3 | | || 3 Spectral Weapon | 3 | 11 | 6 || 20 Song of Slaying | | 3 | || 3 Regeneration | | 2 | 2 || 4 Shroud of Golubri | | 1 | || 1 Evoke: Wand | | | 2 || 2 Use: Potion | | 1 | 5 || 6 Scroll | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Invisible | | 1 | || 1 Confused | | | 1 || 1 Eat: Chunk | | 1 | || 1 Ration | | 1 | || 1 Armor: Leather armour | | 13 | 3 || 16 Dodge: Dodged | 18 | 81 | 14 || 113 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 741 | 43 | 5.5 | 59 | 2 | 3.3 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 39 | 0 | 0.0 | 10 | 0 | 0.0 D:3 | 195 | 43 | 18.1 | 26 | 2 | 7.1 D:4 | 72 | 0 | 0.0 | 4 | 0 | 0.0 D:5 | 61 | 0 | 0.0 | 4 | 0 | 0.0 D:6 | 228 | 0 | 0.0 | 8 | 0 | 0.0 D:7 | 61 | 0 | 0.0 | 3 | 0 | 0.0 D:8 | 83 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 124.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 124.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 98.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 98.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_crescent, minmay_box_of_dots D:2: first_ration, serial_bayou_pond_e D:3: marbit_many_paths, cheibrodos_ashenzari_chains, uniq_ijyb D:4: serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, hangedman_decor_clover_reticule, hangedman_ru_absence D:5: lemuel_doored_altar D:6: minmay_skewed_foursquare, lemuel_crystal_altar, minmay_temple_entry_mini_moons D:7: overflow_temple_1_default, serial_shops, shop_fountains, uniq_joseph, uniq_duvessa, uniq_pikel D:8: grunt_temple_overflow_forces_of_nature, lemuel_round_altar, due_lair_maze_entry_diamond, minmay_stone_trees_medium, minmay_mini_ossuary