Dungeon Crawl Stone Soup version 0.23-a0-890-gc183402 (webtiles) character file. Game seed: 12731973017333226022 2 tidbits the Basher (level 1, 7/20 HPs) Began as a Gnoll Wanderer on Jan 28, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (45 turns). tidbits the Basher (Gnoll Wanderer) Turns: 45, Time: 00:00:34 Health: 7/20 AC: 2 Str: 12 XL: 1 Next: 30% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (7 -> -1) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) b - a +0 hand axe e - a +0 dagger Armour d - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation Potions g - a potion of lignification {unknown} Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 8.4 Maces & Flails + Level 0.0 Polearms + Level 2.3 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a metallic blue potion. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 hand axe, a scroll of teleportation, a +0 robe, a +0 dagger, a ration. Unknown command. Unknown command. As you open the large door, it creaks loudly! Unknown command. There is a large open door here. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Found a scroll of teleportation. You see here a metallic blue potion. g - a metallic blue potion You see here a scroll of teleportation. c - 2 scrolls of teleportation (gained 1) A frilled lizard and a goblin come into view. The goblin is wielding a +0 dagger of venom. Unknown command. A bat comes into view. Unknown command. Unknown command. Unknown command. The goblin shouts! The frilled lizard closely misses you. The bat completely misses you. Found a stone staircase leading down. You closely miss the bat. Your bite misses the bat. The bat hits you. The bat hits you but does no damage. The frilled lizard misses you. You completely miss the goblin. The bat hits you but does no damage. The frilled lizard barely misses you. The goblin hits you with a +0 dagger of venom. You are poisoned. You closely miss the goblin. Your bite misses the goblin. You feel sick. The bat barely misses you. The frilled lizard barely misses you. The goblin closely misses you. You hit the goblin. You kill the goblin! You feel sick. The bat hits you but does no damage. The frilled lizard barely misses you. You closely miss the frilled lizard. You feel sick. The bat hits you. The frilled lizard bites you but does no damage. You sock the frilled lizard! You kill the frilled lizard! You feel sick. The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. * * * LOW HITPOINT WARNING * * * You feel sick. The bat barely misses you. The bat hits you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger of venom. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##........### ..##.....###.......# .............####### ..#...#..###### #.#..........# .#####...#.######.. ........##.# ...........# .......@..## ......b...# ........†.# ..........# ..........# >........## ..#.....## ######### You could see a bat. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with the following items: a +2 mace, a +0 | hand axe, a scroll of teleportation, a +0 robe, a +0 | dagger, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 2/2 45 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_boilingwater, minivault_26 Action || total -------------------------++------- Melee: Mace || 7 Armor: Robe || 5 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_boilingwater, minivault_26