Dungeon Crawl Stone Soup version 0.23-a0-860-g8ff03fb (webtiles) character file. 30 tidbits the Sneak (level 3, -9/31 HPs) Began as a Gnoll Wanderer on Jan 27, 2019. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:05:39 (644 turns). tidbits the Sneak (Gnoll Wanderer) Turns: 644, Time: 00:05:40 Health: -9/31 AC: 2 Str: 15 XL: 3 Next: 20% Magic: 3/7 EV: 11 Int: 16 God: Gold: 9 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn P - ring of poison resistance MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 club k - a +0 spear p - a +0 trident Missiles m - 4 tomahawks (quivered) o - 22 sling bullets r - 5 exploding tomahawks Armour d - a +0 robe (worn) Jewellery P - a ring of poison resistance (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} h - a scroll of random uselessness {unknown} j - 5 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} q - a scroll of teleportation {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of agility {unknown} i - a potion of invisibility {unknown} l - a potion of lignification {unknown} Comestibles g - a ration Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 0.6 Dodging + Level 5.9 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 3.7 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 3.7 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flame Tongue Conj/Fire #.... 9% 1 #...... Throw Flame Conj/Fire #..... 12% 2 ##..... Ignite Poison Fire/Tmut/Pois ##...... 19% 3 ###.... Shroud of Golubria Chrm/Tloc #......... 24% 2 ##..... Song of Slaying Chrm #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 24% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (lightly wounded, poisoned) The sting hits the hobgoblin. The hobgoblin looks even sicker. The hobgoblin is heavily wounded. You kill the hobgoblin! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The sting hits the rat. The rat is poisoned. The rat is heavily wounded. You kill the rat! Things that are here: a +0 club; a hobgoblin corpse Found a trident. You see here a scroll labeled ISUATA JEISK. j - 5 scrolls labeled ISUATA JEISK (gained 1) You see here a trident. p - a trident You open the door. A ball python comes into view. You open the door. Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (hasn't noticed you) The sting hits the ball python. The ball python is poisoned. The ball python is heavily wounded. The ball python hisses angrily. Found a stone staircase leading down. There is an open door here. You kill the ball python! Found a club. There is a stone staircase leading down here. You climb downwards. Found a scroll labeled NOATEYTUME. There is a stone staircase leading up here. Unknown command. You see here a scroll labeled NOATEYTUME. q - a scroll labeled NOATEYTUME Unknown command. Unknown command. Found 5 exploding tomahawks. An ogre and a skeleton come into view. Unknown command. You see here 5 exploding tomahawks. Unknown command. r - 5 exploding tomahawks You hit the leopard gecko skeleton but do no damage. The leopard gecko skeleton bites you. You closely miss the leopard gecko skeleton. The leopard gecko skeleton closely misses you. You hit the leopard gecko skeleton. The leopard gecko skeleton is lightly damaged. The leopard gecko skeleton bites you. The ogre shouts! You hit the leopard gecko skeleton but do no damage. The leopard gecko skeleton is lightly damaged. The leopard gecko skeleton completely misses you. You hit the leopard gecko skeleton. You bite the leopard gecko skeleton. The leopard gecko skeleton is heavily damaged. The leopard gecko skeleton bites you. You hit the leopard gecko skeleton. You destroy the leopard gecko skeleton! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club The sting hits the ogre. The ogre is poisoned. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned) The sting misses the ogre. The ogre barely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned) The sting misses the ogre. The ogre misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## .......<.# ####.###.##### #.....### #.###.#.. ...# #.#.# ##### #.#O# ∆∆ #.#.# ∆ ∆ #@#.# ∆ ∆ #O#.# ∆ #...# ###........ #.###.... #.# .. #.# ..# ∆ ..# You could see an ogre. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A ball python (D:3) 2 bats 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins A frilled lizard (D:1) 3 kobolds A leopard gecko skeleton (D:4) A rat (D:3) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with the following items: a +0 robe, a +0 | club, a +0 dagger, a ration; and the following spells | available to memorise: Flame Tongue, Sting, Throw Flame, | Ignite Poison, Conjure Flame, Inner Flame, Shroud of | Golubria, Song of Slaying, Sticky Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 2 | D:1 | Learned a level 1 spell: Sting 154 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/5 488 | D:1 | Reached XP level 3. HP: 31/31 MP: 5/7 629 | D:4 | Noticed an ogre 644 | D:4 | Mangled by an ogre Vault maps used: D:1: nzn_arrival_depleted_hourglass, minmay_misc_feat_room D:2: zin_purify, minmay_unequal D:3: trog_eyes_of_draining, uniq_terence, uniq_natasha D:4: cheibrodos_helix_gallery, nicolae_overflow_hidden_temple, first_ration, minmay_pentangle, uniq_eustachio Action || total -------------------------++------- Melee: Dagger || 18 Bite || 3 Cast: Sting || 34 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 2 | 4.5 | 18 | 1 | 5.3 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 15 | 2 | 11.8 | 2 | 1 | 33.3 D:3 | 6 | 0 | 0.0 | 4 | 0 | 0.0 D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.6 | 0.0 | 0.0 | 152.0 Dungeon | 100.0 | 100.0 | 5.6 | 0.0 | 0.0 | 152.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nzn_arrival_depleted_hourglass, minmay_misc_feat_room D:2: zin_purify, minmay_unequal D:3: trog_eyes_of_draining, uniq_terence, uniq_natasha D:4: cheibrodos_helix_gallery, nicolae_overflow_hidden_temple, first_ration, minmay_pentangle, uniq_eustachio