Dungeon Crawl Stone Soup version 0.23-a0-837-ga3e6480 (webtiles) character file. 5 tidbits the Fighter (level 1, 26/26 HPs) Began as a Gnoll Wanderer on Jan 24, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (109 turns). tidbits the Fighter (Gnoll Wanderer) Turns: 109, Time: 00:01:18 Health: 26/26 AC: 2 Str: 14 XL: 1 Next: 80% Magic: 2/2 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +2 short sword (weapon) e - a +0 dagger Missiles g - 13 bolts Armour d - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions c - a potion of lignification Comestibles f - a ration Skills: + Level 8.4 Fighting + Level 2.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 2.4 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 13 bolts. Found a staircase leading out of the dungeon. You begin with the following items: a +2 short sword, a scroll of teleportation, a potion of lignification, a +0 robe, a +0 dagger, a ration. Unknown command. Found a stone staircase leading down. You see here 13 bolts. g - 13 bolts There is a stone staircase leading down here. You climb downwards. A kobold comes into view. It is wielding a +0 whip. Found 4 gold pieces. There is a stone staircase leading up here. The kobold shouts! Found a scroll labeled UCUAFE GUJAWKE. You hit the kobold. You kill the kobold! A jackal and a worm come into view. The jackal barks! You hear a bark! A jackal comes into view. Unknown command. Unknown command. There is a stone staircase leading up here. The jackal bites you. x2 You climb upwards. There is a stone staircase leading down here. Unknown command. You closely miss the jackal. You bite the jackal, but do no damage. The jackal misses you. You puncture the jackal! You kill the jackal! As you open the door, it creaks loudly! Unknown command. A jackal comes into view. There is an open door here. Unknown command. Unknown command. The jackal barks! You hit the jackal. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You open the door. Unknown command. There is an open door here. You open the door. Unknown command. There is an open door here. A rat comes into view. Unknown command. A hobgoblin comes into view. Unknown command. Unknown command. The helpless rat fails to defend itself. You impale the rat!! You kill the rat! You see here a rat corpse. The hobgoblin shouts! The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You bite the hobgoblin. You kill the hobgoblin! Found a leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......###...... #..##### #...... #..#######.#...# #..........##+# #.######## #.# ###.######## #........... #@#.###..... #.#.# #.. #.#.# #.#.. #.### #.# #.# #[. There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:2) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with the following items: a +2 short sword, | a scroll of teleportation, a potion of lignification, a +0 | robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 2/2 109 | D:1 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_b, st_stairs_14 D:2: marbit_many_paths, kiku_gazebo_pond_becter Action || total -------------------------++------- Melee: Short sword || 11 Bite || 3 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 54.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 54.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: tarquinn_simple_flora_water_b, st_stairs_14 D:2: marbit_many_paths, kiku_gazebo_pond_becter