Dungeon Crawl Stone Soup version 0.23-a0-814-g91b4073 (webtiles) character file. 21 tidbits the Charmwright (level 2, -1/26 HPs) Began as a Gnoll Skald on Jan 21, 2019. Slain by a centaur (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (314 turns). tidbits the Charmwright (Gnoll Skald) Turns: 314, Time: 00:03:08 Health: -1/26 AC: 3 Str: 13 XL: 2 Next: 83% Magic: 0/7 EV: 17 Int: 15 God: Gold: 16 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn V - +3 ring of evasion MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) g - a +0 flail Missiles c - 18 stones (quivered) h - 14 arrows Armour b - a +0 leather armour (worn) f - a +0 ring mail Jewellery V - a +3 ring of evasion (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of identify {unknown} Comestibles d - 4 rations Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 4.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 5.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 19% 3 ###.... Spectral Weapon Hex/Chrm ##...... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Xom Annotations: D:4 Robin Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The goblin shouts! You hear a shout! Found 23 stones and a naga barding. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. You climb upwards. There is a stone staircase leading down here. Unknown command. Found 14 arrows. You see here 14 arrows. h - 14 arrows A leopard gecko comes into view. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The leopard gecko hisses angrily. You hear an angry hiss. Attack whom? Press: ? - help, Dir - move target cursor, f - leopard gecko Aim: a leopard gecko (clinging) You reach to attack! You hit the leopard gecko. You kill the leopard gecko! Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat (resting) You reach to attack! The helpless bat fails to defend itself. You hit the bat. You kill the bat! You open the door. Found 12 gold pieces. Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. Your magical infusion is running out. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Found a ration. A rat, an ooze and a centaur come into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. Found a scroll labeled ASOECS BEFU. You see here an arrow. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your infusion's duration. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You hit the rat! You kill the rat! Unknown command. Unknown command. Unknown command. The centaur shoots an arrow. The arrow closely misses you. The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur barely misses you. Things that are here: an arrow; a rat corpse You hit the centaur! The centaur is moderately wounded. The centaur misses you. You closely miss the centaur. The centaur is moderately wounded. The centaur completely misses you. You hit the centaur! You bite the centaur, but do no damage. The centaur is severely wounded. The centaur closely misses you. You barely miss the centaur. The centaur is severely wounded. The centaur hits you. x2 You hit the centaur. The centaur is severely wounded. The centaur misses you. You hit the centaur. The centaur is almost dead. The centaur hits you! * * * LOW HITPOINT WARNING * * * You hit the centaur but do no damage. The centaur is almost dead. The centaur closely misses you. The centaur misses you. The ooze quivers. You hit the centaur but do no damage. You bite the centaur, but do no damage. The centaur is almost dead. The centaur barely misses you. You hit the centaur but do no damage. You bite the centaur, but do no damage. The centaur is almost dead. The centaur misses you. You hit the centaur but do no damage. The centaur is almost dead. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You hit the centaur. The centaur is almost dead. The centaur hits you. You die... ## # .#.# .#. ##### .. ...# .# ∆ ###.###.##.# ...(...>.@c# ....###.##.# #.. ## . #.# ... #.. #. #.# ...%. .. #. #.. ...J.# #. #. ### .#...# ##.## #. .#...####...###. ?............##. .........(.. You could see a centaur and an ooze. Vanquished Creatures A worm (D:2) A dart slug (D:2) 2 leopard geckos A bat (D:3) A giant cockroach (D:3) 3 goblins 2 hobgoblins A ball python (D:1) A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 167 | D:2 | Reached XP level 2. HP: 26/26 MP: 2/7 171 | D:2 | Learned a level 2 spell: Song of Slaying 174 | D:2 | Learned a level 2 spell: Shroud of Golubria 213 | D:2 | Found a hazy altar of Hepliaklqana. 214 | D:2 | Found a shimmering altar of Xom. 215 | D:2 | Noticed a spectral ugly thing 267 | D:4 | Noticed Robin 295 | D:2 | Noticed a centaur 313 | D:2 | HP: 3/26 [centaur (6)] 314 | D:2 | Slain by a centaur Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, kennysheep_doodads D:2: regret_index_temple_of_mockery, kennysheep_vampire_church, first_ration D:3: hellmonk_ghost_happy_afterlife, minmay_between, uniq_grinder D:4: portal_sewer_entry_b, minmay_manual_monolith, uniq_robin, uniq_sigmund Action || total -------------------------++------- Melee: Spear || 35 Bite || 4 Cast: Infusion || 7 Stab: Sleeping || 1 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, kennysheep_doodads D:2: regret_index_temple_of_mockery, kennysheep_vampire_church, first_ration D:3: hellmonk_ghost_happy_afterlife, minmay_between, uniq_grinder D:4: portal_sewer_entry_b, minmay_manual_monolith, uniq_robin, uniq_sigmund