Dungeon Crawl Stone Soup version 0.23-a0-814-g91b4073 (webtiles) character file. 2 tidbits the Charmwright (level 1, 11/20 HPs) Began as a Gnoll Skald on Jan 21, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (36 turns). tidbits the Charmwright (Gnoll Skald) Turns: 36, Time: 00:00:28 Health: 11/20 AC: 3 Str: 13 XL: 1 Next: 40% Magic: 2/6 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - 2 rations Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 4.4 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Skald. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a ration. Found a staircase leading out of the dungeon. Unknown command. You see here a ration. d - 2 rations (gained 1) You open the door. There is an open door here. Unknown command. As you open the door, it creaks loudly! You hear a shout! x2 Found an escape hatch in the floor. A hobgoblin comes into view. It is wielding a +0 club. There is an open door here. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. A kobold comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin, wielding a +0 club You reach to attack! You hit the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold You reach to attack! You closely miss the kobold. You closely miss the kobold. The kobold barely misses you. You completely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold hits you. You barely miss the kobold. You hit the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold misses you. You closely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold! You kill the kobold! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A rat comes into view. Your magical infusion is running out. Unknown command. An adder, a worm and a dart slug come into view. Found a hunting sling. Unknown command. The adder hisses angrily. Found 15 gold pieces. You are no longer magically infusing your attacks. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. The worm bites you! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ ## ..# .. .#.##.##### ......$.@.# #.###.###w# # #...# ∆#w#.# ...#.## #.###..# .wS #...# #)# ##..# ## #..# You could see a worm. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 36 | D:2 | Quit the game Vault maps used: D:1: minmay_arrival_four_houses D:2: minmay_chambers_of_ones, first_ration, minmay_indecisive_spiral Action || total -------------------------++------- Melee: Spear || 10 Cast: Infusion || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 18.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_four_houses D:2: minmay_chambers_of_ones, first_ration, minmay_indecisive_spiral