Dungeon Crawl Stone Soup version 0.23-a0-808-gd21de94 (webtiles) character file. 0 tidbits the Charmwright (level 1, 20/20 HPs) Began as a Gnoll Skald on Jan 20, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (15 turns). tidbits the Charmwright (Gnoll Skald) Turns: 15, Time: 00:00:12 Health: 20/20 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 14 Int: 15 God: Gold: 17 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... e - amulet of inaccuracy (curse) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) c - a +0 ring mail Jewellery e - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 4.4 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 22% 3 ###.... Spectral Weapon Hex/Chrm ##...... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Skald. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 17 gold pieces and a ring mail. Found a staircase leading out of the dungeon. Unknown command. You see here 17 gold pieces. You now have 17 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. You see here a ring mail. c - a ring mail You enter the shallow water. Moving in this stuff is going to be slow. You open the large door. Found a dented bronze amulet. There is a large open door here. You see here a dented bronze amulet. e - a dented bronze amulet Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. e - a cursed amulet of inaccuracy (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ..# #. ##########..# #. ##≈≈≈≈≈≈≈≈.8.# #. #≈≈.....≈≈≈.# #. #≈..≈≈≈..≈≈.# #. #..≈≈≈≈≈..≈.# #.###.≈≈...≈≈.≈.+ #.@.'.≈..≈<≈..≈.+ ###.'.≈.≈≈...≈≈.# #.#.≈..≈≈≈≈≈..# #.#.≈≈..≈≈≈..≈# #.#.≈≈≈.....≈≈# #..8.≈≈≈≈≈≈≈≈## #...########## #.### #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 15 | D:1 | Quit the game Vault maps used: D:1: psy_arrival_whirlpool Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 15.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: psy_arrival_whirlpool