Dungeon Crawl Stone Soup version 0.23-a0-808-gd21de94 (webtiles) character file. 76 tidbits the Covered (level 4, 5/34 HPs) Began as a Gnoll Wanderer on Jan 20, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:06:25 (535 turns). tidbits the Covered (Gnoll Wanderer) Turns: 535, Time: 00:06:26 Health: 5/34 AC: 7 Str: 15 XL: 4 Next: 32% Magic: 6/6 EV: 7 Int: 15 God: Gold: 45 SH: 8 Dex: 14 Spells: 5/5 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . D - +0 shield rNeg . . . Faith . B - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth +......... o - amulet of harm HPRegen 0.11/turn j - ring of ice MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) k - a +0 hunting sling m - a +0 dagger Missiles n - 2 tomahawks (quivered) Armour b - a +0 robe d - a +0 ring mail B - a +0 scale mail (worn) D - a +0 shield (worn) Jewellery j - a ring of ice (left hand) (You found it on level 2 of the Dungeon) o - an amulet of harm (around neck) (You found it on level 3 of the Dungeon) Scrolls g - a scroll of enchant weapon {unknown} p - a scroll of remove curse {unknown} Potions c - 2 potions of curing e - a potion of brilliance Comestibles f - 3 rations Skills: + Level 2.7 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 4.6 Polearms + Level 1.1 Staves + Level 1.1 Slings + Level 4.6 Bows + Level 1.1 Crossbows + Level 1.1 Throwing + Level 4.6 Armour + Level 1.1 Dodging + Level 2.5 Stealth + Level 2.7 Shields + Level 1.1 Unarmed Combat + Level 1.1 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Charms + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Transmutations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Poison Magic + Level 1.2 Invocations + Level 2.7 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Sif Muna Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: Terence, wielding a +0 trident and wearing a +0 scale mail You throw a throwing net {!f}. The throwing net {!f} hits Terence. Terence is caught in the net! Terence struggles against the net. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (entangled in a net) You reach to attack! You hit Terence but do no damage. Terence struggles against the net. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (entangled in a net) You reach to attack! You hit Terence but do no damage. Terence struggles against the net. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (entangled in a net) You reach to attack! You hit Terence but do no damage. Terence struggles against the net. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (entangled in a net) You reach to attack! You hit Terence but do no damage. Terence struggles against the net. Press: ? - help, v - describe, . - travel, g - get item Here: Terence, wielding a +0 trident and wearing a +0 scale mail (entangled in a net) A throwing net {!f}. The floor. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (entangled in a net) You reach to attack! You hit Terence but do no damage. Terence struggles against the net. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (entangled in a net) You reach to attack! You hit Terence but do no damage. Terence struggles against the net. The net rips apart, and Terence comes free! It was a potion of flight. You feel very buoyant. You fly up into the air. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You float gracefully downwards. You feel a little less clever now. Terence hits you but does no damage. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail You reach to attack! You hit Terence. Terence is lightly wounded. You block Terence's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded) You reach to attack! You closely miss Terence. Terence is lightly wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded) You reach to attack! You hit Terence but do no damage. Terence is lightly wounded. You block Terence's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded) You reach to attack! You closely miss Terence. Terence is lightly wounded. You block Terence's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded) You reach to attack! You hit Terence. Terence is lightly wounded. Terence barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded) You reach to attack! You hit Terence but do no damage. Terence is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded) You reach to attack! You hit Terence. Terence is moderately wounded. Terence closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded) You reach to attack! You closely miss Terence. Terence is moderately wounded. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###...##..........##.... ###..#..........####.# ##.†..........# #[# ###..........# #.# #........).# ##.# #### #.........<###..# ... #.........(#..... #.####..........(.#.## #....@................ ##...#########........ ##.@# ...###.... ##.# #.### #.... ._.........###.. ###.. ....#.......... #... .. #.......... ##... #..........## #...# .............####.#.# You could see Terence. Vanquished Creatures Jessica (D:3) 3 adders A worm (D:3) A dart slug (D:3) A giant cockroach (D:2) 2 goblins (D:2) 2 hobgoblins 3 kobolds A bat (D:3) 2 frilled lizards (D:2) 6 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with the following items: a +0 shield, a +0 | spear, a potion of curing, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 143 | D:2 | Reached XP level 2. HP: 12/23 MP: 3/3 157 | D:2 | Found a deep blue altar of Sif Muna. 354 | D:3 | Reached XP level 3. HP: 18/28 MP: 4/4 391 | D:3 | Noticed Jessica 393 | D:3 | Killed Jessica 393 | D:3 | Reached skill level 1 in Short Blades 393 | D:3 | Reached skill level 1 in Long Blades 393 | D:3 | Reached skill level 1 in Axes 393 | D:3 | Reached skill level 1 in Maces & Flails 393 | D:3 | Reached skill level 1 in Staves 393 | D:3 | Reached skill level 1 in Slings 393 | D:3 | Reached skill level 1 in Crossbows 393 | D:3 | Reached skill level 1 in Throwing 393 | D:3 | Reached skill level 1 in Dodging 393 | D:3 | Reached skill level 1 in Unarmed Combat 393 | D:3 | Reached skill level 1 in Spellcasting 393 | D:3 | Reached skill level 1 in Invocations 393 | D:3 | Reached XP level 4. HP: 18/34 MP: 4/6 492 | D:3 | Found a stormy altar of Qazlal. 492 | D:3 | Noticed Terence 535 | D:3 | Quit the game Vault maps used: D:1: dpeg_arrival_court, chequers_serial_rivers_small_a D:2: lemuel_round_altar, st_stairs_7, lemuel_statue_altar D:3: grunt_qazlal_clouds, first_ration, serial_curves, eino_curves_03, eino_curves_04, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Staves | 1 | 1.1 Slings | 1 | 1.1 Crossbows | 1 | 1.1 Throwing | 1 | 1.1 Dodging | 1 | 1.1 Unarmed Combat | 1 | 1.1 Spellcasting | 1 | 1.1 Invocations | 1 | 1.2 Fighting | | 2.7 Polearms | | 4.6 Bows | | 4.6 Armour | | 4.6 Stealth | | 2.5 Shields | | 2.7 Conjurations | | 0.8 Hexes | | 0.8 Charms | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Transmutations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Poison Magic | | 0.8 Evocations | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 66 | 28 || 94 Bite | 2 | 1 || 3 Throw: Tomahawk | 2 | 2 || 4 Throwing net | | 1 || 1 Use: Potion | | 3 || 3 Eat: Ration | 1 | || 1 Armor: Scale mail | 17 | 4 || 21 Dodge: Dodged | 10 | 11 || 21 Block: Shield | 19 | 6 || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 39 | 35.8 | 21 | 2 | 8.7 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 26 | 2 | 7.1 | 10 | 1 | 9.1 D:3 | 43 | 37 | 46.2 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.9 | 0.0 | 0.0 | 164.3 Dungeon | 100.0 | 100.0 | 7.9 | 0.0 | 0.0 | 164.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_court, chequers_serial_rivers_small_a D:2: lemuel_round_altar, st_stairs_7, lemuel_statue_altar D:3: grunt_qazlal_clouds, first_ration, serial_curves, eino_curves_03, eino_curves_04, uniq_jessica, uniq_terence