Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 4 tidbits the Magician (level 1, 6/20 HPs) Began as a Gnoll Wanderer on Jan 16, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (50 turns). tidbits the Magician (Gnoll Wanderer) Turns: 50, Time: 00:01:26 Health: 6/20 AC: 2 Str: 17 XL: 1 Next: 70% Magic: 2/6 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (6 -> 0), infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Books b - Hiunooryda's Handbook of Feathers Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - the Incunabulum of Orientation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 e - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles f - 2 rations Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 2.4 Crossbows + Level 4.4 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 3.6 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 2.0 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ##.. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 22 stones. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. Memorise Infusion, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'i'. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) e - a +0 club (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 club (weapon); e - a book of Battle Okay, then. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A frilled lizard and a leopard gecko come into view. The leopard gecko hisses angrily. The frilled lizard hisses angrily. Found 18 stones and a ration. Found a stone staircase leading up. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. A frilled lizard comes into view. Found a stone staircase leading up. You hit the leopard gecko. You kill the leopard gecko! A crimson imp comes into view. The crimson imp shouts! You hear a shout! The crimson imp blinks! You closely miss the frilled lizard. The frilled lizard completely misses you. You hit the frilled lizard! You kill the frilled lizard! You miss the frilled lizard. The crimson imp blinks! The frilled lizard bites you. A goblin comes into view. You hit the frilled lizard. You kill the frilled lizard! You see here 18 stones. The goblin hits you. You hit the goblin. The goblin is severely wounded. The goblin hits you. You hit the goblin. You kill the goblin! Your Poison Magic skill increases to level 2! You hit the crimson imp. The crimson imp is lightly wounded. Your magical infusion is running out. The crimson imp closely misses you. A hobgoblin comes into view. You closely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp barely misses you. The hobgoblin shouts! You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you but does no damage. You hit the crimson imp but do no damage. The crimson imp is moderately wounded. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The crimson imp hits you. * * * LOW HITPOINT WARNING * * * A rat comes into view. You are no longer magically infusing your attacks. You see here a ration. f - 2 rations (gained 1) The crimson imp closely misses you. An adder comes into view. The adder hisses angrily. Unknown command. A kobold comes into view. It is wielding a dagger. Found 15 stones. Found 31 sling bullets. The crimson imp blinks! A goblin comes into view. It is wielding a club. The goblin moves out of view. Okay, then. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The adder closely misses you. Unknown command. You closely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder closely misses you. You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# #......#.# ....#######g##..K.. #...........r# ##.. ......#####..#####.. #.....# ###........ .....## #.r.....### #.#.###.# #S#..# .# #@##.# # #.# .# #.. .. ####.## You could see an adder and a rat. Vanquished Creatures A leopard gecko (D:2) A goblin (D:2) 2 frilled lizards (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Battle, Hiunooryda's Handbook of Feathers, the Incunabulum of Orientation, a +0 robe, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 2 | D:1 | Identified Hiunooryda's Handbook of Feathers 2 | D:1 | Identified the Incunabulum of Orientation 4 | D:1 | Learned a level 1 spell: Infusion 13 | D:2 | Noticed a crimson imp 22 | D:2 | Reached skill level 2 in Poison Magic 50 | D:2 | Quit the game Skill XL: | 1 | ---------------+----+----- Poison Magic | 2 | 2.0 Fighting | | 4.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 2.4 Throwing | | 4.4 Armour | | 0.1 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Charms | | 3.6 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Club || 12 Cast: Infusion || 2 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 25.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_hallway D:2: first_ration, hex_large