Dungeon Crawl Stone Soup version 0.23-a0-519-ga799fc4 (webtiles) character file. 14 tidbits the Caller (level 2, 0/20 HPs) Began as a Gnoll Summoner on Dec 6, 2018. Slain by an orc ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (287 turns). tidbits the Caller (Gnoll Summoner) Turns: 287, Time: 00:02:46 Health: 0/20 AC: 3 Str: 10 XL: 2 Next: 41% Magic: 2/7 EV: 14 Int: 17 God: Gold: 12 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . C - scarf {cloud immunity} rCorr . Harm . G - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) e - a +0 club Missiles f - 25 bolts Armour d - a +0 robe (worn) C - a scarf of cloud immunity (worn) (You found it on level 1 of the Dungeon) G - a +0 pair of gloves (worn) Scrolls b - a scroll of identify {unknown} Comestibles c - 2 rations Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 7.0 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None i - Call Imp Summ ####.... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Guardian Golem Hex/Summ ###..... 10% 3 ###.... Summon Ice Beast Ice/Summ ###..... 30% 4 ####... Summon Lightning Spire Summ/Air ###..... 30% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A rat comes into view. There is a stone staircase leading up here. Unknown command. The helpless rat fails to defend itself. You hit the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You open the door. 3 orcs come into view. Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc shouts! x3; You hear a shout! x2; You hear an angry hiss. An orc comes into view. It is wielding a +0 falchion. You hear a shout! Unknown command. Your quokka barely misses the orc. The orc throws a tomahawk. The tomahawk hits your quokka but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the orc. The orc throws a tomahawk. The tomahawk hits your quokka. Your quokka barely misses the orc. The orc throws a tomahawk. The tomahawk hits your quokka but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the orc. An orc priest comes into view. The orc hits your quokka with a +0 trident. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your quokka closely misses the orc. The orc misses your quokka. Unknown command. Your quokka bites the orc. The orc dies! Your quokka bites the orc. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc misses your quokka. Your quokka barely misses the orc. Your quokka closely misses the orc. Your quokka bites the orc but does no damage. You barely miss the orc. The orc is moderately wounded. Your quokka bites the orc. The orc closely misses your quokka. Your quokka bites the orc. Your quokka barely misses the orc. The orc closely misses your quokka. Your quokka bites the orc but does no damage. You hit the orc but do no damage. The orc is almost dead. Your quokka barely misses the orc. The orc closely misses you. Your quokka bites the orc but does no damage. Your quokka misses the orc. The orc hits your quokka with a +0 flail. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You barely miss the orc. The orc is almost dead. Your quokka barely misses the orc. The orc hits you but does no damage. Your quokka barely misses the orc. You hit the orc but do no damage. Your quokka closely misses the orc. Your quokka bites the orc but does no damage. The orc closely misses your quokka. Your quokka bites the orc but does no damage. You closely miss the orc. Your quokka bites the orc but does no damage. The orc closely misses you. Your quokka barely misses the orc. The orc barely misses your quokka. You hit the orc but do no damage. Your quokka bites the orc. The orc dies! Your quokka bites the orc but does no damage. A ball python comes into view. The orc closely misses you. Your quokka bites the orc but does no damage. You hit the orc but do no damage. You bite the orc, but do no damage. The orc hits your quokka with a +0 falchion. Your quokka barely misses the orc. Your quokka bites the orc but does no damage. The orc misses you. Your quokka bites the orc but does no damage. You barely miss the orc. You bite the orc, but do no damage. The orc hits your quokka but does no damage. Your quokka barely misses the orc. Your quokka misses the orc. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your quokka closely misses the orc. The orc hits your quokka with a +0 falchion. Your quokka closely misses the orc. Your quokka bites the orc but does no damage. Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc hits you with a +0 flail! You die... ##..## ∆ ..... .⌠o. # ∆ .o. .# #..###.# #S##...# #o#r..# #ror..# #..@..# ######....# ...........##### #######........# #####........# .......<.....# ..###........# ##.####### #.# You could see 2 orcs, a ball python and 3 friendly quokkas. Vanquished Creatures 2 giant cockroaches (D:1) 2 goblins (D:1) 2 rats 6 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 2 orcs (D:3) 3 hobgoblins (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 158 | D:1 | Reached XP level 2. HP: 15/19 MP: 4/7 162 | D:1 | Learned a level 2 spell: Call Imp 230 | D:2 | Noticed Terence 287 | D:3 | Slain by an orc Vault maps used: D:1: nzn_arrival_depleted_hourglass D:2: marbit_many_paths, uniq_terence D:3: nicolae_overflow_hidden_temple, nrook_loot_triangle, grunt_ministairs_15, elyvilon_altar_3 Action || total -------------------------++------- Melee: Whip || 23 Club || 4 Bite || 4 Unarmed || 1 Cast: Summon Small Mamm || 19 Stab: Sleeping || 3 Armor: Robe || 5 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 D:3 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 95.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 95.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nzn_arrival_depleted_hourglass D:2: marbit_many_paths, uniq_terence D:3: nicolae_overflow_hidden_temple, nrook_loot_triangle, grunt_ministairs_15, elyvilon_altar_3