Dungeon Crawl Stone Soup version 0.23-a0-512-g50a8178 (webtiles) character file. 8 tidbits the Caller (level 2, 5/19 HPs) Began as a Gnoll Summoner on Dec 4, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:02:05 (126 turns). tidbits the Caller (Gnoll Summoner) Turns: 126, Time: 00:02:07 Health: 5/19 AC: 2 Str: 10 XL: 2 Next: 8% Magic: 5/7 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: slowed, very slow A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of fear e - 2 scrolls of identify Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 7.0 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None i - Call Imp Summ ####.... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Guardian Golem Hex/Summ ###..... 10% 3 ###.... Summon Ice Beast Ice/Summ ###..... 32% 4 ####... Summon Lightning Spire Summ/Air ###..... 32% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Your quokka bites the hobgoblin. The hobgoblin dies! You swap places. There is a stone staircase leading up here. You climb upwards. Your summoned allies are left behind. A goblin comes into view. The goblin shouts! Found a naga barding and a scroll labeled RAEKAB EWONE. There is a stone staircase leading down here. Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A goblin comes into view. A rat comes into view. The goblin misses your quokka. Unknown command. Unknown command. Unknown command. Your quokka closely misses the goblin. The goblin misses your quokka. You climb downwards. There is a stone staircase leading up here. Unknown command. You see here a +0 club. d - a +0 club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 club (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a +0 club (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 club (weapon); d - a +0 robe (worn) Found a whip. Found a stone staircase leading up. An adder and 2 hobgoblins come into view. The hobgoblin shouts! x2; You hear a shout! Unknown command. Unknown command. Found 12 stones. Unknown command. Found a scale mail. Unknown command. Found a coppery potion. Found a stone staircase leading down. Unknown command. A bat comes into view. There is a stone staircase leading down here. Unknown command. The helpless bat fails to defend itself. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. You climb downwards. There is a stone staircase leading up here. Unknown command. Found 32 stones. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 flail. The orc shouts! An orc wizard comes into view. It is wielding a +1 dagger of holy wrath. Unknown command. Unknown command. An orc comes into view. The orc shouts! You hear a shout! A giant cockroach comes into view. Unknown command. Unknown command. Found 3 scrolls labeled RAEKAB EWONE. Unknown command. Unknown command. An orc priest comes into view. You see here 3 scrolls labeled RAEKAB EWONE. As you read the scroll labeled RAEKAB EWONE, it crumbles to dust. It is a scroll of identify. b - a scroll of fear An orc wizard comes into view. It is wielding a +0 dagger. e - 2 scrolls of identify The orc closely misses you. A quokka and Natasha come into view. The orc wizard shouts! The quokka moves out of view. Found 8 gold pieces. Natasha hisses angrily. Natasha howls an incantation. You feel troubled. Natasha stares at you and mumbles some strange words. You feel yourself slow down. The orc wizard casts a spell. The orc wizard flickers and vanishes! The orc priest casts a cantrip, but nothing happens. The giant cockroach bites you but does no damage. The orc wizard mumbles some strange words. The orc wizard blinks! The giant cockroach bites you. The giant cockroach closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Natasha growls. The giant cockroach barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm ....>.so ....(... ∆ .............. ...oo........ .....##..... ### # o###.##.... ..#.### ..##.##{.. ....... #..#.###.## ####...# ##.....#..####os@..# ###......o.ooh###..# ##.###.....## .... #....#.##.....# #### ####.#.######... #.... . .h##.# .. $.∆ ... ... You could see an orc priest, an orc wizard, Natasha, 2 orcs and a giant cockroach. Vanquished Creatures A bat (D:2) A rat (D:2) 2 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A goblin (D:2) A hobgoblin (D:2) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | You fall through a shaft! 52 | D:2 | Reached XP level 2. HP: 13/19 MP: 1/7 56 | D:2 | Learned a level 2 spell: Call Imp 118 | D:3 | Noticed Natasha 126 | D:3 | Quit the game Vault maps used: D:1: dpeg_arrival_long_road, serial_glass, glass_columns_c, glass_columns_a D:2: uniq_robin D:3: uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 7 Bite || 1 Club || 1 Cast: Summon Small Mamm || 13 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 42.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 42.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_long_road, serial_glass, glass_columns_c, glass_columns_a D:2: uniq_robin D:3: uniq_natasha