Dungeon Crawl Stone Soup version 0.23-a0-488-g5fd82c5 (webtiles) character file. 162 tidbits the Caller (level 5, 10/55 HPs) Began as a Gnoll Summoner on Dec 1, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:07:29 (519 turns). tidbits the Caller (Gnoll Summoner) Turns: 519, Time: 00:07:29 Health: 10/55 AC: 22 Str: 11 XL: 5 Next: 43% Magic: 3/12 EV: 2 Int: 18 God: Gold: 44 SH: 0 Dex: 15 Spells: 4/14 levels left rFire . . . SeeInvis . b - -2 trident rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.13/turn (no ring) @: tree-form, very slightly contaminated A: distributed training, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a -2 trident (weapon) f - a +0 war axe h - a +0 whip i - a +0 blowgun l - a +0 short sword Missiles g - 36 stones j - 8 javelins (quivered) m - 3 poisoned needles Armour e - a +0 robe (melded) Wands o - a wand of random effects (11) Scrolls d - a scroll of fear {unknown} k - a scroll of identify {unknown} r - a scroll of remove curse Comestibles c - 2 rations Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Slings + Level 1.4 Bows + Level 1.4 Crossbows + Level 1.4 Throwing + Level 1.4 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 5.2 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Charms + Level 7.2 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.6 Invocations + Level 1.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None c - Call Canine Familiar Summ ####.... 1% 3 ##..... i - Call Imp Summ ####.... 1% 2 #...... L - Summon Lightning Spi Summ/Air ###..... 22% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Guardian Golem Hex/Summ ###..... 7% 3 ##..... Magic Dart Conj #... 9% 1 None Blink Tloc N/A 12% 2 #...... Slow Hex #....... 12% 2 #...... Summon Ice Beast Ice/Summ ###..... 22% 4 ####... Conjure Flame Conj/Fire #....... 24% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 24% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: adder D:4 Ijyb Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Message History a cursed -1 giant club; an ogre corpse This spell is slightly dangerous to cast. Memorise Summon Lightning Spire, consuming 4 spell levels and leaving 4? Your hound dies! Your hound's corpse disappears in a puff of smoke! You start memorising the spell. You continue memorising. x2 Your crimson imp blinks! You continue memorising. Your crimson imp hits the howler monkey skeleton. You continue memorising. You finish memorising. Spell assigned to 'b'. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Summon Lightning Spire Adjust to which letter? L - Summon Lightning Spire Unknown command. Ijyb seems less confused. An orc priest comes into view. It is wielding a +0 hand axe. The howler monkey skeleton hits you but does no damage. Unknown command. Okay, then. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The howler monkey skeleton hits you but does no damage. Your crimson imp hits the howler monkey skeleton. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (slightly dangerous; 24% risk of failure) Press: ? - help, Dir - move target cursor You miscast Summon Lightning Spire. You are very lightly contaminated with residual magic. Wisps of vapour drift from your branches. An orc comes into view. It is wielding a +0 club. The howler monkey skeleton hits you but does no damage. Your crimson imp blinks! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Summon Lightning Spire (slightly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. You aren't carrying any potions. Unknown command. You puncture the howler monkey skeleton! The howler monkey skeleton is severely damaged. The howler monkey skeleton hits you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any potions. Unknown command. Unknown command. Casting: Summon Lightning Spire (slightly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You completely miss the howler monkey skeleton. The howler monkey skeleton is severely damaged. The howler monkey skeleton hits you but does no damage. An ogre comes into view. It is wielding a +0 giant spiked club. The howler monkey skeleton completely misses you. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of positive energy Ijyb struggles to resist. Ijyb hits you but does no damage. The howler monkey skeleton hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp closely misses Ijyb. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of positive energy The mass of ice explodes! The iceblast engulfs Ijyb. Ijyb is moderately wounded. The iceblast engulfs you! * * * LOW HITPOINT WARNING * * * The iceblast engulfs the howler monkey skeleton. The howler monkey skeleton partially resists. You destroy the howler monkey skeleton! The iceblast engulfs your crimson imp. Your crimson imp is frozen! Your crimson imp is almost dead. The crimson imp shouts! You hear a shout! The crimson imp blinks! Ijyb hits you but does no damage. Unknown command. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm ##...... #####......####. ...........<..... ...#...>........ ## ....?.........# ... #...........# #### ...####.o.........####... ..O..††o................ ###...♣g............### ##.).§.........#### #.5...........#### #...#...........<#### .######.................... ..............†...#######.. .######.##..$.............. #.###.......#...##### #.# #................ You could see an ogre, Ijyb, an orc priest, a crimson imp and an orc. Vanquished Creatures An iguana (D:4) A howler monkey skeleton (D:4) A worm (D:2) A dart slug (D:3) An orc (D:3) 2 kobolds 3 bats (D:2) A frilled lizard (D:4) A rat (D:2) 12 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) A howler monkey (D:4) A worker ant (D:4) An adder (D:4) 3 orcs (D:3) A giant cockroach (D:3) A goblin (D:2) A hobgoblin (D:3) A quokka (D:4) 3 frilled lizards 5 kobolds A rat (D:3) 20 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 144 | D:2 | Reached XP level 2. HP: 17/19 MP: 4/7 148 | D:2 | Learned a level 2 spell: Call Imp 345 | D:3 | Reached XP level 3. HP: 13/25 MP: 5/9 350 | D:3 | Learned a level 3 spell: Call Canine Familiar 386 | D:4 | Reached skill level 5 in Spellcasting 386 | D:4 | Reached skill level 1 in Invocations 434 | D:4 | Reached skill level 1 in Fighting 434 | D:4 | Reached skill level 1 in Short Blades 434 | D:4 | Reached skill level 1 in Long Blades 434 | D:4 | Reached skill level 1 in Axes 434 | D:4 | Reached skill level 1 in Maces & Flails 434 | D:4 | Reached skill level 1 in Polearms 434 | D:4 | Reached skill level 1 in Staves 434 | D:4 | Reached skill level 1 in Slings 434 | D:4 | Reached skill level 1 in Bows 434 | D:4 | Reached skill level 1 in Crossbows 434 | D:4 | Reached skill level 1 in Throwing 434 | D:4 | Reached skill level 1 in Armour 434 | D:4 | Reached skill level 1 in Shields 434 | D:4 | Reached skill level 1 in Unarmed Combat 434 | D:4 | Reached skill level 1 in Evocations 469 | D:4 | Noticed an ogre 483 | D:4 | Reached XP level 4. HP: 21/32 MP: 6/11 497 | D:4 | Killed an ogre 497 | D:4 | Reached skill level 1 in Conjurations 497 | D:4 | Reached skill level 1 in Hexes 497 | D:4 | Reached skill level 1 in Charms 497 | D:4 | Reached skill level 1 in Necromancy 497 | D:4 | Reached skill level 1 in Translocations 497 | D:4 | Reached skill level 1 in Transmutations 497 | D:4 | Reached skill level 1 in Fire Magic 497 | D:4 | Reached skill level 1 in Ice Magic 497 | D:4 | Reached skill level 1 in Air Magic 497 | D:4 | Reached skill level 1 in Earth Magic 497 | D:4 | Reached skill level 1 in Poison Magic 497 | D:4 | Reached XP level 5. HP: 21/37 MP: 4/12 498 | D:4 | Noticed Ijyb 512 | D:4 | Learned a level 4 spell: Summon Lightning Spire 516 | D:4 | Noticed an ogre 519 | D:4 | Quit the game Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, palyth_stone_intersect D:2: minmay_alternating_diamond D:3: uniq_sigmund D:4: first_ration, uniq_ijyb, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.6 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Slings | 1 | 1.4 Bows | 1 | 1.4 Crossbows | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Charms | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Transmutations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Poison Magic | 1 | 1.1 Dodging | | 4.8 Stealth | | 4.4 Summonings | | 7.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 11 | || 11 Dagger | 28 | || 28 Bite | 1 | 1 || 2 Trident | | 16 || 16 Throw: Javelin | 4 | || 4 Cast: Summon Small Mamm | 16 | || 16 Call Imp | 5 | || 5 Call Canine Famil | 2 | 1 || 3 Evoke: Wand | 5 | 3 || 8 Use: Potion | 2 | 1 || 3 Scroll | 2 | || 2 Stab: Sleeping | 5 | || 5 Distracted | | 1 || 1 Armor: Robe | 8 | 3 || 11 Skin | | 5 || 5 Dodge: Dodged | 23 | 14 || 37 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 223 | 9 | 3.9 | 28 | 4 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 4 | 9 | 69.2 | 3 | 4 | 57.1 D:3 | 24 | 0 | 0.0 | 15 | 0 | 0.0 D:4 | 194 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 129.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 129.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, palyth_stone_intersect D:2: minmay_alternating_diamond D:3: uniq_sigmund D:4: first_ration, uniq_ijyb, uniq_natasha, uniq_robin