Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 21 tidbits the Grave Robber (level 2, 0/20 HPs) Began as a Gnoll Necromancer on June 29, 2018. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (162 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 162, Time: 00:01:24 Health: 0/20 AC: 4 Str: 10 XL: 2 Next: 87% Magic: 1/7 EV: 14 Int: 17 God: Gold: 14 SH: 2 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... e - +2 amulet of reflection HPRegen 0.06/turn h - +2 ring of protection MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a +2 amulet of reflection (around neck) (You found it on level 1 of the Dungeon) h - a +2 ring of protection (left hand) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of identify {unknown} Potions g - a potion of might {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 7.0 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the rat! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. A goblin comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (resting, chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You have reached level 2! A bat comes into view. A jackal comes into view. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Found a knobbly gilded ring. The bat barely misses you. The bat misses you. You miss the bat. The bat misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting, chance to defeat MR: 93%) The jackal barks! The jackal writhes in agony! You kill the jackal! You hear a bark! You hear an angry hiss. An adder and a jackal come into view. The jackal moves out of view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you, chance to defeat MR: 89%) The adder hisses angrily. The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! A bat comes into view. An ogre comes into view. It is wielding a giant spiked club. You see here a knobbly gilded ring. h - a knobbly gilded ring Put on which piece of jewellery? (? for menu, Esc to quit) h - a +2 ring of protection (left hand) The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. x2 Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! There is a stone staircase leading up here. A bat comes into view. Found a stone staircase leading down. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 93%) The bat barely resists. The bat misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! The bat hits you. You die... ......#.# #.# ..##....# #.# ##### #.# #.# #.# . #.#### #.# #....# #.... ####.##>..#.# #..@....... #...b.....# #.......... #........#. #.......## #........# #.......... .........## You could see a bat. Vanquished Creatures An adder (D:2) A goblin (D:2) A hobgoblin (D:1) 2 jackals (D:2) 2 bats (D:2) 3 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 96 | D:2 | Reached XP level 2. HP: 11/19 MP: 4/7 133 | D:2 | Noticed an ogre 162 | D:2 | Slain by a bat Action || total -------------------------++------- Melee: Short sword || 2 Cast: Pain || 19 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 81.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 81.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_c D:2: hangedman_decor_slide_cut, uniq_natasha