tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (7, -6, D:1) 31 sling bullets Level 2 of the Dungeon (2, 0, D:2) a +0 robe (18, -4, D:2) 8 gold pieces (19, 4, D:2) a +0 ring mail (26, -2, D:2) 7 gold pieces (46, -29, D:2) 7 gold pieces (49, -31, D:2) 4 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, 10, D:4) 12 stones Level 5 of the Dungeon (0, 3, D:5) a +0 leather armour (unseen) (1, 2, D:5) a +0 short sword (1, 4, D:5) a +0 leather armour (unseen) (28, 6, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Maqah Lirr's Weapon Boutique a +0 short sword (36 gold) 2 bolts (4 gold) 29 stones (34 gold) the +7 dagger "Raskuv" {vamp, -Tele rC- Str+5 Int+8} (752 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your intelligence (+8). It makes you vulnerable to cold. It prevents most forms of teleportation. a +0 club (12 gold) a +0 quarterstaff (48 gold) the +1 short sword "Gomp" {pierce, +Inv Str+3 Stlth-} (340 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you turn invisible. It makes you less stealthy. a +0 quarterstaff (48 gold) a +0 whip (30 gold) the +5 hand axe of Hepliaklqana's Favour {freeze, Dex+6} (600 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). the +6 lajatang "Souhy" {slice, *Contam +Blink MR+ Str+9} (1024 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. (0, 0, D:6) a +0 robe (11, 20, D:6) a +0 short sword (11, 24, D:6) 32 bolts (17, 11, D:6) 8 gold pieces (36, 0, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Zekytor's Book Shop a book of Frost (385 gold) a book of Power (495 gold) a book of Battle (440 gold) a book of Necromancy (330 gold) a book of Frost (385 gold) a book of Changes (275 gold) a book of Misfortune (220 gold) a book of Spatial Translocations (715 gold) a book of Conjurations (330 gold) Yriquch's Catalogue of Envenoming and Fire (755 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Olgreb's Toxic Radiance Poison 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Ignition Fire 8 a book of Debilitation (440 gold) (0, 0, D:7) 17 arrows (2, 0, D:7) 7 needles of sleeping (3, -8, D:7) a +0 club (unseen) (3, 5, D:7) a +0 flail (5, 4, D:7) 24 stones (6, -10, D:7) a +0 falchion (7, -10, D:7) a gnoll corpse (8, -10, D:7) a hound corpse (8, -9, D:7) a +0 club (unseen) (9, 22, D:7) 2 stones (10, 15, D:7) an uncursed staff of wizardry (10, 20, D:7) a scroll of identify Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a bullfrog corpse a centaur corpse (1, -5, D:8) 16 gold pieces the Ecumenical Temple