Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 3 tidbits the Charmwright (level 1, 20/20 HPs) Began as a Gnoll Skald on June 27, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (139 turns). tidbits the Charmwright (Gnoll Skald) Turns: 139, Time: 00:00:49 Health: 20/20 AC: 3 Str: 13 XL: 1 Next: 50% Magic: 6/6 EV: 14 Int: 15 God: Gold: 9 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) f - a cursed -1 dagger g - a +0 short sword Armour b - a +0 leather armour (worn) Scrolls e - a scroll of enchant armour {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The fungus is severely damaged. You slash the fungus! The fungus is almost destroyed. You hit the fungus. You destroy the fungus! There is an open door here. You open the door. A bat comes into view. The bat completely misses you. The bat misses you. The bat hits you but does no damage. There is an open door here. You barely miss the bat. The bat barely misses you. A frilled lizard comes into view. The frilled lizard hisses angrily. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat misses you. The bat closely misses you. You completely miss the bat. The bat completely misses you. The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. x2 You hit the bat. The bat is moderately wounded. The bat closely misses you. The bat misses you. You barely miss the bat. The bat is moderately wounded. The bat misses you. The bat closely misses you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat closely misses you. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat misses you. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. You hit the bat. You kill the bat! You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses. The frilled lizard closely misses you. You barely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! You see here a frilled lizard corpse. Found 9 gold pieces. You see here 9 gold pieces. You now have 9 gold pieces. A goblin comes into view. It is wielding a dagger. The goblin shouts! You hear a shout! The goblin hits you but does no damage. A kobold comes into view. It is wielding a short sword. You barely miss the goblin. You bite the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin misses you. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Your leather armour prevents you from hitting the kobold. Your bite misses the kobold. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a short sword; a dagger f - a dagger; g - a short sword Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ ∆ ### ##### ##.### #...## #.@..# .##..# ## #.#.## ###..## ##.## #...# # ##..##.... ##.## ##.#..#.## #.### ### # ##..##..# ##..## ##... ## ###...# ###.# #..... .# ###.### ##.#.##...... .### ##.....## #†####....... There were no monsters in sight! Vanquished Creatures A goblin (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A fungus (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 139 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 36 Bite || 1 Armor: Leather armour || 9 Dodge: Dodged || 25 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 139.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 139.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_cavernosity, minmay_surrounded