Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 6 tidbits the Grave Robber (level 1, 4/13 HPs) Began as a Gnoll Necromancer on June 26, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:13 (139 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 139, Time: 00:01:14 Health: 4/13 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 4/6 EV: 14 Int: 17 God: Gold: 24 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn i - ring of poison resistance MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 4 stones (quivered) Armour f - a +0 robe (worn) Jewellery i - a ring of poison resistance (left hand) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded, clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! You kill the leopard gecko! You see here a scroll labeled PEIBEDGHOSA. e - a scroll labeled PEIBEDGHOSA Things that are here: a dagger; 4 stones f - a dagger; g - 4 stones Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) f - a +0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger (weapon); f - a +0 robe (worn) There is an open door here. You see here a dark potion. h - a dark potion Your magical contamination has completely faded away. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. Unknown command. Found a stone staircase leading down. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You climb downwards. 4 jackals and a hobgoblin come into view. The jackal barks! There is a stone staircase leading up here. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you, chance to defeat MR: 93%) The jackal barks! The jackal writhes in agony! You kill the jackal! The hobgoblin shouts! The jackal barks! x2 Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! You climb upwards. There is a stone staircase leading down here. Unknown command. Found 14 gold pieces. You see here 14 gold pieces. You now have 24 gold pieces (gained 14). You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Found a ration, 9 gold pieces and a copper ring. You see here a copper ring. i - a copper ring Put on which piece of jewellery? (? for menu, Esc to quit) i - a ring of poison resistance (left hand) Terence the Incautious comes into view. He is wielding a short sword. You see here a ration. c - 2 rations (gained 1) Terence shouts! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a short sword and wearing a scale mail (chance to defeat MR: 89%) Terence writhes in agony! A quokka comes into view. It was a potion of heal wounds. You feel much better. You closely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...# ## ...... #..#. .... .######@.# ........r# ### #..# .....######.$###### .......@r@......... ...#.####.#.######### ###.#.......... ................ ################ You could see Terence and a quokka. Vanquished Creatures A leopard gecko (D:1) 2 jackals (D:3) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:1 | Noticed a demigod 4 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a felid 6 | D:1 | Noticed a demonspawn 6 | D:1 | Noticed a vampire 8 | D:1 | Noticed an elf 10 | D:1 | Noticed a human 10 | D:1 | Noticed a minotaur 12 | D:1 | Noticed a tengu 12 | D:1 | Noticed a halfling 14 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a naga 16 | D:1 | Noticed a ghoul 18 | D:1 | Noticed a dwarf 18 | D:1 | Noticed an ogre 20 | D:1 | Noticed a spriggan 20 | D:1 | Noticed a formicid 22 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a centaur 24 | D:1 | Noticed a draconian 24 | D:1 | Noticed a troll 26 | D:1 | Noticed an octopode 125 | D:2 | Noticed Terence 139 | D:2 | Quit the game Action || total -------------------------++------- Melee: Dagger || 3 Cast: Pain || 9 Use: Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 46.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 46.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: kb_arrival_jail, minivault_14 D:2: first_ration, uniq_terence D:3: gammafunk_temple_overflow_elements, eat_drink_and_be_merry_uskayaw, supply_closet_lemuel, roderic_serpentine_path, uniq_jessica, uniq_ijyb, uniq_crazy_yiuf_cottage