Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 19 tidbits the Grave Robber (level 2, 6/20 HPs) Began as a Gnoll Necromancer on June 26, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:00:43 (66 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 66, Time: 00:00:44 Health: 6/20 AC: 2 Str: 10 XL: 2 Next: 75% Magic: 0/7 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... e - amulet of guardian spirit HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: mildly poisoned (6 -> 4) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of guardian spirit (around neck) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of remove curse {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 7.0 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. Found a stone staircase leading down. There is a large open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Found a whip. Found an escape hatch in the floor. Unknown command. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. An adder comes into view. The adder hisses angrily. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! You have reached level 2! Memorise Animate Skeleton, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. The crimson imp shouts! Found 11 gold pieces. A rat comes into view. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. You found a teleport trap! Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A rat comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 93%) The rat writhes in agony! You kill the rat! You see here a rat corpse. Found a scroll labeled EBEIX NISIECK. An adder comes into view. Found a lumpy diamond amulet. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting, chance to defeat MR: 89%) The adder hisses angrily. The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 89%) The adder writhes in agony! The adder bites you. You are poisoned. The adder poisons you! You see here a scroll labeled EBEIX NISIECK. d - a scroll labeled EBEIX NISIECK You feel sick. The adder closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! You feel sick. You feel sick. You feel sick. You see here a lumpy diamond amulet. e - a lumpy diamond amulet Put on which piece of jewellery? (? for menu, Esc to quit) You feel your power drawn to a protective spirit. e - an amulet of guardian spirit (around neck) You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.## #......# #.###†.# #.##...# #†#....# #.#....# ##.#.##.# #.......# #.##.##@# #. #....# #. ####.# #. #.# #. ..# #.. ### There were no monsters in sight! Vanquished Creatures 2 adders (D:3) A rat (D:3) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 29 | D:3 | Reached XP level 2. HP: 18/20 MP: 4/7 32 | D:3 | Learned a level 1 spell: Animate Skeleton 38 | D:2 | Noticed a crimson imp 66 | D:3 | Quit the game Action || total -------------------------++------- Cast: Pain || 6 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_e, serial_forest, infiniplex_forest_join, infiniplex_forest_clump_long, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_corner_1, ashenzari_altar_1 D:2: okawaru_trees_2, first_ration, minmay_tripent, uniq_jessica, uniq_sigmund D:3: uniq_terence