tidbits Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (15, 24, D:2) a +0 robe (25, -6, D:2) a +0 robe (28, -7, D:2) a +0 dagger (28, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (unseen) Level 4 of the Dungeon [Shop] Vadurgh's Weapon Boutique a cursed -1 dagger (1 gold) the +4 hand axe "Sabbaz" {freeze, *Slow rPois rN++} (415 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It greatly protects you from negative energy. It may slow you when you take damage. a +0 quarterstaff (40 gold) a cursed +0 spear (1 gold) 10 stones (10 gold) 23 sling bullets (115 gold) the +7 halberd of the Sky {distort, +Rage MR+ Dex-2} (569 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you go berserk. a +0 long sword (35 gold) 21 stones (21 gold) the +9 arbalest of Recklessness {flame, MR+} (657 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. a +5 mace of holy wrath (324 gold) a +0 short sword (30 gold) (0, 0, D:4) 12 poisoned needles (2, 2, D:4) 23 bolts (2, 23, D:4) a +0 dagger a +0 robe (3, 5, D:4) 11 poisoned needles (6, 11, D:4) a +0 flail (6, 13, D:4) a +0 robe (7, 14, D:4) a +0 leather armour a +0 hand axe (7, 15, D:4) a +0 scale mail a +0 trident a +0 ring mail a cursed -2 morningstar (8, 9, D:4) a +0 giant spiked club (10, 9, D:4) a +0 whip a +0 chain mail (11, 10, D:4) a +0 club a +0 ring mail a cursed +0 war axe (11, 24, D:4) a +0 hand axe (12, 25, D:4) a +0 flail (13, 7, D:4) a +0 hand axe (19, -5, D:4) a cursed -3 whip (28, -4, D:4) 13 stones Level 5 of the Dungeon (6, -31, D:5) a ration (32, -19, D:5) 23 bolts (32, 6, D:5) 31 sling bullets (36, -9, D:5) 15 arrows (39, 18, D:5) a +0 flail a +0 robe (43, -14, D:5) a +0 ring mail (45, -16, D:5) 22 bolts (46, 7, D:5) a +0 scale mail a +0 club (47, 7, D:5) a +0 mace of protection a +0 leather armour a cursed +0 ring mail a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 19, D:6) 21 stones (7, 15, D:6) a +0 dagger a +0 leather armour (15, 19, D:6) a +0 giant spiked club (35, 40, D:6) 20 sling bullets (43, 13, D:6) 18 gold pieces Level 7 of the Dungeon (0, 0, D:7) 17 sling bullets (1, 17, D:7) a +0 quarterstaff a +0 leather armour the human corpse of Joseph (8, 14, D:7) a +0 dagger a +0 robe (9, 25, D:7) a +0 dagger (9, 26, D:7) a cursed +0 short sword a +0 robe (10, 30, D:7) a cursed +4 spear a +0 robe (13, 30, D:7) a +0 robe a +2 short sword a +0 robe (17, 22, D:7) 18 gold pieces (17, 30, D:7) a quokka corpse (22, 23, D:7) a +0 ring mail (22, 24, D:7) a +0 robe (28, 27, D:7) a +0 spear a gnoll corpse (28, 30, D:7) 7 gold pieces (31, 9, D:7) a +0 scale mail Level 8 of the Dungeon (2, 26, D:8) a +0 hand axe a +0 mace an orc corpse an orc corpse (skeletalised by now) (3, 27, D:8) a cursed +0 dagger (4, 26, D:8) a +0 whip (4, 27, D:8) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (5, -10, D:8) a +0 giant club (5, 23, D:8) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (6, 2, D:8) 13 stones (9, 32, D:8) a scroll of noise (11, 31, D:8) 17 bolts (11, 37, D:8) 13 stones (12, 37, D:8) a +0 giant spiked club a +0 giant spiked club (15, 35, D:8) a +0 whip (16, 33, D:8) a +0 whip a +0 robe (16, 34, D:8) a cursed -3 spear a gnoll corpse (25, 26, D:8) 7 gold pieces (26, 8, D:8) a jackal corpse (skeletalised by now) (35, -1, D:8) 25 stones (40, 13, D:8) a black bear corpse (skeletalised by now) (41, 15, D:8) 18 stones