Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 9 tidbits the Charmwright (level 2, 26/26 HPs) Began as a Gnoll Skald on June 23, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:46 (229 turns). tidbits the Charmwright (Gnoll Skald) Turns: 229, Time: 00:01:47 Health: 26/26 AC: 3 Str: 13 XL: 2 Next: 12% Magic: 7/7 EV: 14 Int: 15 God: Gold: 8 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) e - a +0 dagger Armour b - a +0 leather armour (worn) i - a +0 pair of gloves Scrolls f - a scroll of blinking {unknown} g - 2 scrolls of remove curse {unknown} h - a scroll of magic mapping {unknown} m - a scroll of immolation {unknown} n - a scroll of teleportation {unknown} Potions j - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} l - a potion of berserk rage {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 3 rations Skills: + Level 4.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 4.4 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A goblin comes into view. Found 20 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. The goblin shouts! You climb upwards. You are no longer magically infusing your attacks. There is a stone staircase leading down here. Unknown command. Found a stone staircase leading up. You see here a ration. d - 3 rations (gained 1) There is a stone staircase leading up here. You climb upwards. The hobgoblin shouts! The hobgoblin barely misses you. There is a stone staircase leading down here. Unknown command. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The hobgoblin closely misses you. Unknown command. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin! You kill the hobgoblin! You have reached level 2! Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. Unknown command. Things that are here: a club; a hobgoblin corpse There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Your magical infusion is running out. You are no longer magically infusing your attacks. You see here an emerald potion. j - an emerald potion You open the door. A ball python comes into view. There is an open door here. The ball python hisses angrily. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You barely miss the ball python. The ball python barely misses you. The ball python misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Found a fuming sapphire potion. A bat comes into view. The bat misses you. You hit the bat! You kill the bat! Unknown command. Found a fuming silvery potion. You see here a fuming sapphire potion. You see here a fuming sapphire potion. k - a fuming sapphire potion Your magical infusion is running out. Unknown command. Found 19 stones. As you open the door, it creaks loudly! You are no longer magically infusing your attacks. You see here a fuming silvery potion. l - a fuming silvery potion Found 8 gold pieces. You see here 8 gold pieces. You now have 8 gold pieces. Found a scroll labeled CIRRUS CEAGE. You see here a scroll labeled CIRRUS CEAGE. m - a scroll labeled CIRRUS CEAGE Unknown command. Found a scroll labeled ZAEWAKHACSE. You see here a scroll labeled ZAEWAKHACSE. n - a scroll labeled ZAEWAKHACSE Things that are here: a club; a hobgoblin corpse There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ..# #.###############.# #.#.......... ..#.# #..........####.#.# #............@#.#.# #....)......###.#.# ###.#+#.....#.###.#.####### ...................>....... ##.#.#.#...#.###.#.######. #...#.###.###.#.# #<#...........#.# #.#†#...[.###.#.# #.#.............. There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 97 | D:1 | Reached XP level 2. HP: 26/26 MP: 0/7 101 | D:1 | Learned a level 2 spell: Song of Slaying 104 | D:1 | Learned a level 2 spell: Shroud of Golubria 229 | D:2 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 12 Cast: Infusion || 4 Armor: Leather armour || 4 Dodge: Dodged || 12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 76.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 76.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_5 D:2: lemuel_doored_altar, gammafunk_temple_overflow_pools, first_ration, elyvilon_altar_3 D:3: grunt_qazlal_clouds, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, due_unseen_surprise, cheibrodos_sewer_entry_sluice