Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 1 tidbits the Charmwright (level 1, 20/20 HPs) Began as a Gnoll Skald on June 22, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (119 turns). tidbits the Charmwright (Gnoll Skald) Turns: 119, Time: 00:00:56 Health: 20/20 AC: 4 Str: 13 XL: 1 Next: 20% Magic: 6/6 EV: 14 Int: 15 God: Gold: 17 SH: 0 Dex: 19 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . G - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn g - +5 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles f - 11 arrows Armour b - a +0 leather armour (worn) G - a +0 pair of gloves (worn) Jewellery g - a +5 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Skald. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 5 gold pieces. Found a scroll labeled ISEV VAIBBUF. You see here 5 gold pieces. You now have 5 gold pieces. You see here a scroll labeled ISEV VAIBBUF. e - a scroll labeled ISEV VAIBBUF Found 11 arrows. You see here 11 arrows. f - 11 arrows Found a ration. Found 12 gold pieces. You see here a ration. d - 2 rations (gained 1) Found a notched moonstone ring. A kobold comes into view. It is wielding a club. The kobold shouts! You see here 12 gold pieces. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You now have 17 gold pieces (gained 12). You hit the kobold. You kill the kobold! Things that are here: a club; a kobold corpse You see here a notched moonstone ring. g - a notched moonstone ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. g - a +5 ring of dexterity (left hand) You open the door. Found a mace and 16 arrows. Unknown command. There is an open door here. You open the door. Your magical infusion is running out. There is an open door here. You open the door. A bat comes into view. You are no longer magically infusing your attacks. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The bat misses you. You slash the bat! You kill the bat! There is an open door here. You see here a bat corpse. Found a ration. Your magical infusion is running out. Found a pair of gloves. You are no longer magically infusing your attacks. You see here a pair of gloves. h - a pair of gloves Wear which item? (? for menu, Esc to quit) You don't have any such object. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) h - a +0 pair of gloves (worn) Adjust to which letter? (? for menu, Esc to quit) G - a +0 pair of gloves (worn) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ######## #.......# .......# #.# #@# .......# #.# #.# .......###.#####.######### .........)...............# .......###...###.#######.# .......##.....##.# #.# .......###...###.# #.# .####### #.......# #.# ....# ##.###### #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 119 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 2 Cast: Infusion || 2 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 119.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 119.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_druids_welcome, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_end_2, infiniplex_forest_end_3