Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 20 tidbits the Charmwright (level 2, 25/26 HPs) Began as a Gnoll Skald on June 22, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:48 (216 turns). tidbits the Charmwright (Gnoll Skald) Turns: 216, Time: 00:01:49 Health: 25/26 AC: 3 Str: 13 XL: 2 Next: 79% Magic: 7/7 EV: 14 Int: 15 God: Gold: 20 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles i - 24 arrows Armour b - a +0 leather armour (worn) Scrolls g - 4 scrolls of identify {unknown} Potions e - a potion of agility {unknown} f - a potion of curing {unknown} h - a potion of might {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 4.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 5.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A dart slug comes into view. Found a scroll labeled JIOJIA CUFYPP. You hit the dart slug! The dart slug is severely wounded. You are no longer magically infusing your attacks. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You have reached level 2! Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. You see here a dart slug corpse. A jackal comes into view. Found a ration. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. You hear a bark! 2 jackals come into view. Found 7 gold pieces. You hear an angry hiss. You see here a scroll labeled JIOJIA CUFYPP. g - 4 scrolls labeled JIOJIA CUFYPP (gained 1) A jackal comes into view. Casting: Song of Slaying Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. You hear a shout! The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You hit the jackal. You bite the jackal. The jackal is almost dead. You hit the jackal. You kill the jackal! Your shroud begins to fray at the edges. You hear a shout! x2 You hit the jackal. You kill the jackal! You miss the jackal. The jackal closely misses you. A frilled lizard comes into view. You slash the jackal! You kill the jackal! You hit the jackal. You kill the jackal! A kobold comes into view. It is wielding a club. You hear a shout! The frilled lizard barely misses you. You miss the frilled lizard. You hear an angry hiss. The frilled lizard misses you. A frilled lizard and a hobgoblin come into view. You slash the frilled lizard! You kill the frilled lizard! The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! Your shroud unravels. The kobold throws a stone. The stone closely misses you. Things that are here: a stone; a club; a hobgoblin corpse A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The kobold completely misses you. You closely miss the frilled lizard. You hit the kobold but do no damage. The kobold closely misses you. The frilled lizard misses you. You hit the kobold but do no damage. You kill the kobold! You hit the frilled lizard. You kill the frilled lizard! Items here: ( ) [ † a club; 3 stones; a leather armour; a kobold corpse Your song is almost over. The hobgoblin misses you. You slash the hobgoblin! You kill the hobgoblin! You see here 7 gold pieces. You now have 7 gold pieces. Your song has ended. Found 11 gold pieces. You see here a ration. d - 2 rations (gained 1) Found 13 gold pieces. Found a glowing golden altar of the Shining One. You see here 13 gold pieces. You now have 20 gold pieces (gained 13). A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard misses you. You barely miss the frilled lizard. The frilled lizard barely misses you. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.......# #.......# ##### #.......# ##########...# #.......# #............## #.......# #.#########@..# #......(. #.# #....# ##.....## #.# #.#...# #...)†.. #.# #.. ....# #....... #.# #..# #....####...)... #†# #..# #.............. #.# #..##...##........#.... #.###..# ..#..##.......###.. #.#...# .#.#..##......# #.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 frilled lizards (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 131 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/7 135 | D:1 | Learned a level 2 spell: Song of Slaying 138 | D:1 | Learned a level 2 spell: Shroud of Golubria 177 | D:1 | Found a glowing golden altar of the Shining One. 216 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 22 Bite || 3 Cast: Infusion || 3 Shroud of Golubri || 1 Song of Slaying || 1 Armor: Leather armour || 1 Dodge: Dodged || 22 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 108.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 108.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_loop, tso_metal_star