Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 19 tidbits the Charmwright (level 2, 20/26 HPs) Began as a Gnoll Skald on June 22, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:04 (110 turns). tidbits the Charmwright (Gnoll Skald) Turns: 110, Time: 00:01:04 Health: 20/26 AC: 3 Str: 13 XL: 2 Next: 75% Magic: 1/7 EV: 14 Int: 15 God: Gold: 21 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . h - -3 spear (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hand axe h - a cursed -3 spear (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of degeneration {unknown} f - a potion of might {unknown} g - a potion of invisibility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 4.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 5.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A jackal comes into view. Found a stone staircase leading up. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! The jackal barks! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! You hear a bark! The jackal moves out of view. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. You hit the jackal! You kill the jackal! A jackal comes into view. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal misses you. You closely miss the jackal. Your magical infusion is running out. The jackal bites you. x2 You slash the jackal! You kill the jackal! The jackal bites you. You closely miss the jackal. You bite the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal! You kill the jackal! You have reached level 2! Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. You are no longer magically infusing your attacks. You continue memorising. You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. You see here a jackal corpse. An adder comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The adder hisses angrily. You closely miss the adder. The adder misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. The adder bites you. You hit the adder! The adder is almost dead. The adder misses you. The adder bites you but does no damage. You closely miss the adder. You bite the adder, but do no damage. The adder is almost dead. The adder barely misses you. You barely miss the adder. The adder is almost dead. The adder closely misses you. x2 You slash the adder! You kill the adder! You see here an adder corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. You climb downwards. There is a stone staircase leading up here. Unknown command. Found a runed spear. Unknown command. A goblin comes into view. It is wielding a dagger. Found an amethyst potion. The goblin shouts! You hear a shout! A hobgoblin comes into view. You hit the goblin. You kill the goblin! Your magical infusion is running out. You see here a dagger. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin! You kill the hobgoblin! You see here a runed spear. h - a runed spear Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! h - a cursed -3 spear (weapon) You are no longer magically infusing your attacks. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..# .## ##.## # ..# #...# #.####.# #...# #...##.# #..@# ### #.#.##.# #...#...# ......####)...### ####.##............. ###..†<................ .†..##.##.............. ####...#####.......##.. #.### #.#...#...#. #.# #.......### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 goblins A hobgoblin (D:2) 4 jackals (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 68 | D:2 | Reached XP level 2. HP: 22/26 MP: 2/7 72 | D:2 | Learned a level 2 spell: Song of Slaying 75 | D:2 | Learned a level 2 spell: Shroud of Golubria 110 | D:2 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 22 Bite || 2 Cast: Infusion || 2 Armor: Leather armour || 3 Dodge: Dodged || 13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 55.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 55.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_wavy_path D:2: first_ration