Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 3 tidbits the Charmwright (level 1, 1/20 HPs) Began as a Gnoll Skald on June 22, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:00:48 (69 turns). tidbits the Charmwright (Gnoll Skald) Turns: 69, Time: 00:00:49 Health: 1/20 AC: 3 Str: 13 XL: 1 Next: 50% Magic: 3/6 EV: 14 Int: 15 God: Gold: 21 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (1 -> -11), infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You open the door. There is an open door here. A bat comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The bat closely misses you. You hit the bat. You kill the bat! Found a ration. A kobold comes into view. The kobold closely misses you. You miss the kobold. The kobold closely misses you. You hit the kobold! You kill the kobold! Found a stone staircase leading down. You see here 5 stones. Your magical infusion is running out. You see here a ration. d - 2 rations (gained 1) A hobgoblin comes into view. The hobgoblin shouts! There is a stone staircase leading down here. You are no longer magically infusing your attacks. You climb downwards. There is a stone staircase leading up here. Unknown command. Found 12 gold pieces. You see here 12 gold pieces. You now have 12 gold pieces. A ball python comes into view. The ball python hisses angrily. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Found a stone staircase leading down. A goblin comes into view. Found 9 gold pieces. An adder comes into view. You see here 9 gold pieces. You now have 21 gold pieces (gained 9). The ball python bites you but does no damage. The ball python closely misses you. x2; The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python! You kill the ball python! The goblin shouts! There is a stone staircase leading down here. You climb downwards. Found a ring mail. There is a stone staircase leading up here. Unknown command. You climb upwards. There is a stone staircase leading down here. Unknown command. You hit the goblin. You kill the goblin! Your magical infusion is running out. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You extend your infusion's duration. An adder comes into view. The adder hisses angrily. You hear an angry hiss. There is a stone staircase leading down here. You see here a goblin corpse. You miss the adder. Your bite misses the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you. You closely miss the adder. You bite the adder, but do no damage. The adder is moderately wounded. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. You bite the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. The adder closely misses you. You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. You completely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########...S....## #.###...... #.# .g..# ###.###..# .###.......##.. ................ ..####.#.##.##... ...#..#... . ...####@# #... .### #S# #... #.# S## #.# # #.......# ##......# ......# ......# ......# You could see an adder. Vanquished Creatures A goblin (D:2) A ball python (D:2) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 68 | D:2 | HP: 2/20 [poisoned by an adder] 69 | D:2 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 13 Bite || 2 Cast: Infusion || 3 Armor: Leather armour || 2 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: grunt_arrival_crossed_arrows D:2: uniq_terence D:3: minivault_4