Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 26 tidbits the Charmwright (level 3, 1/31 HPs) Began as a Gnoll Skald on June 22, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (165 turns). tidbits the Charmwright (Gnoll Skald) Turns: 165, Time: 00:01:42 Health: 1/31 AC: 3 Str: 13 XL: 3 Next: 8% Magic: 5/9 EV: 14 Int: 16 God: Gold: 17 SH: 0 Dex: 14 Spells: 9/12 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (1 -> -5) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) j - a +0 dagger Missiles f - 7 javelins (quivered) Armour b - a +0 leather armour (worn) Scrolls g - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 3 rations Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 4.5 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 1% 1 None y - Song of Slaying Chrm ###..... 3% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The leopard gecko bites you. You closely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko completely misses you. You closely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko is almost dead. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You slash the jackal! You kill the jackal! Your song is almost over. Things that are here: a dagger; a goblin corpse j - a dagger There is a stone staircase leading up here. Things that are here: a leopard gecko corpse; a jackal corpse There is a stone staircase leading up here. Your song has ended. You climb upwards. There is a stone staircase leading down here. Unknown command. Found 6 gold pieces. Found 14 gold pieces. There is a stone staircase leading down here. You climb downwards. A frilled lizard, an adder and a rat come into view. The frilled lizard hisses angrily. Found four items. There is a stone staircase leading up here. Unknown command. Casting: Song of Slaying Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. The adder hisses angrily. You hear a shout! The adder completely misses you. You hit the adder. The adder is heavily wounded. You hit the bush but do no damage. x2; The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! A goblin comes into view. It is wielding a club. You closely miss the adder. The adder is heavily wounded. You hit the bush but do no damage. x2; You miss the frilled lizard. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. You miss the adder. You bite the adder, but do no damage. The adder is heavily wounded. You completely miss the bush. You hit the bush but do no damage. You hit the frilled lizard. You kill the frilled lizard! The adder closely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. You hit the bush but do no damage. You hit the bush. The adder barely misses you. You hit the adder but do no damage. The adder is moderately wounded. You hit the rat but do no damage. You hit the bush but do no damage. You hit the bush. You feel sick. The adder barely misses you. The rat barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You slash the adder! You kill the adder! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You hit the rat but do no damage. You hit the bush. You hit the bush but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. It was a potion of resistance. You feel protected. The goblin closely misses you. The rat misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your resistance to elements expires. Your song has ended. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you but does no damage. The rat completely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........# ...........# .....?.....# ...........# ...........# ......?....# ......g....# PP@...# ......P.r..# PPP.P.P....# P P.P.[.... P.P...(.... . P........ PP P........ ......... You could see a goblin and a rat. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:2) 2 goblins 2 hobgoblins 3 jackals (D:2) A ball python (D:1) A bat (D:1) 2 frilled lizards 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 51 | D:1 | Reached XP level 2. HP: 15/26 MP: 0/7 55 | D:1 | Learned a level 2 spell: Song of Slaying 162 | D:2 | Reached skill level 5 in Spellcasting 162 | D:2 | Reached XP level 3. HP: 4/31 MP: 5/9 162 | D:2 | HP: 3/31 [poisoned by an adder] 164 | D:2 | HP: 1/31 [poisoned by an adder] 165 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 4.5 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Hand axe || 34 Bite || 2 Cast: Infusion || 2 Song of Slaying || 2 Use: Potion || 2 Armor: Leather armour || 6 Dodge: Dodged || 36 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 82.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 82.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_doors, minmay_misc_feat_tiny, minmay_tetromino_t4 D:2: minmay_hedge_maze, uniq_terence