Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 49 tidbits the Charmwright (level 3, -5/31 HPs) Began as a Gnoll Skald on June 22, 2018. Slain by an ogre ... wielding a +0 giant club (11 damage) ... on level 5 of the Dungeon. The game lasted 00:02:22 (367 turns). tidbits the Charmwright (Gnoll Skald) Turns: 367, Time: 00:02:23 Health: -5/31 AC: 3 Str: 13 XL: 3 Next: 75% Magic: 8/9 EV: 20 Int: 16 God: Gold: 23 SH: 0 Dex: 19 Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: agile, lethally poisoned (-5 -> -6) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) h - a +0 rapier Missiles j - 8 tomahawks (quivered) k - 4 javelins Armour b - a +0 leather armour (worn) Scrolls f - a scroll of remove curse {unknown} g - 2 scrolls of identify {unknown} Books d - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - 4 rations Skills: + Level 4.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 4.5 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 5.4 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 1% 1 None r - Regeneration Chrm/Necr ##........ 17% 3 ###.... w - Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The worker ant twitches its antennae in your direction. The worker ant is lightly wounded. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Throwing (i - inventory. (,) - cycle): j - 7 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) You throw a tomahawk. The tomahawk closely misses the worker ant. Throwing (i - inventory. (,) - cycle): j - 6 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) You throw a tomahawk. The tomahawk hits the worker ant. The worker ant is moderately wounded. The worker ant barely misses you. You hit the worker ant. The worker ant is severely wounded. The worker ant barely misses you. You barely miss the worker ant. You bite the worker ant, but do no damage. The worker ant is severely wounded. The worker ant misses you. You barely miss the worker ant. Your bite misses the worker ant. The worker ant is severely wounded. The worker ant misses you. The worker ant bites you but does no damage. You closely miss the worker ant. The worker ant is severely wounded. The worker ant bites you. You are poisoned. The worker ant poisons you! You hit the worker ant but do no damage. The worker ant is severely wounded. You feel sick. The worker ant closely misses you. You hit the worker ant. The worker ant is almost dead. You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The worker ant poisons you! The worker ant misses you. You hit the worker ant. You kill the worker ant! Your Spellcasting skill increases to level 5! Your Invocations skill increases to level 1! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of agility. You feel agile all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of ambrosia. You are confused. You feel invigorated. You feel sick. You feel sick. You feel sick. You feel sick. You're too confused to move! You feel less invigorated. You feel less confused. You feel sick. You feel sick. You see here a tomahawk. j - 6 tomahawks (gained 1) You feel sick. You feel sick. You see here a tomahawk. j - 7 tomahawks (gained 1) You feel sick. You see here a tomahawk. j - 8 tomahawks (gained 1) You feel sick. You feel sick. You feel sick. Your magical infusion is running out. You feel sick. There is a stone staircase leading down here. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. You climb downwards. You are no longer magically infusing your attacks. You feel sick. The ogre closely misses you. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * Your shroud falls apart! There is a stone staircase leading up, spattered with blood here. Unknown command. You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre misses you. You completely miss the ogre. The ogre is moderately wounded. The ogre closely misses you. You hit the ogre. You punch the ogre. The ogre is heavily wounded. You feel sick. The ogre hits you with a giant club! You die... .s............. #....# ##'### #†# ∆ #.# #.# ∆ #.# #O# #@# ### ∆ You could see an ogre. Vanquished Creatures A worker ant (D:4) A hound skeleton (D:4) A worm (D:2) A leopard gecko (D:4) An orc (D:5) 2 giant cockroaches 2 bats (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 95 | D:2 | Reached XP level 2. HP: 19/26 MP: 7/7 99 | D:2 | Learned a level 2 spell: Song of Slaying 102 | D:2 | Learned a level 2 spell: Shroud of Golubria 136 | D:2 | You fall through a shaft! 284 | D:5 | Entered Level 5 of the Dungeon 302 | D:5 | Reached XP level 3. HP: 11/31 MP: 1/9 313 | D:5 | Learned a level 3 spell: Regeneration 318 | D:5 | Learned a level 3 spell: Spectral Weapon 318 | D:5 | Noticed an ogre 338 | D:4 | Reached skill level 5 in Spellcasting 338 | D:4 | Reached skill level 1 in Invocations 367 | D:5 | Slain by an ogre Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 4.5 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 5.4 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Hand axe || 45 Bite || 2 Punch || 1 Throw: Tomahawk || 3 Cast: Infusion || 4 Song of Slaying || 2 Shroud of Golubri || 2 Regeneration || 1 Use: Potion || 2 Stab: Sleeping || 1 Armor: Leather armour || 6 Dodge: Dodged || 28 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.4 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: scummos_arrival_forest, minmay_misc_feat_roman, minivault_14, hex_large D:2: overflow_temple_1_default, first_ration, uniq_sigmund D:3: uniq_grinder D:4: minmay_temple_entry_overgrown D:5: minmay_crystal_room, kennysheep_small_spiral, nicolae_ru_the_path_less_chosen