Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 15 tidbits the Charmwright (level 2, -5/26 HPs) Began as a Gnoll Skald on June 22, 2018. Slain by an iguana (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (179 turns). tidbits the Charmwright (Gnoll Skald) Turns: 179, Time: 00:01:52 Health: -5/26 AC: 3 Str: 13 XL: 2 Next: 50% Magic: 0/7 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn g - ring of teleportation (curse) MPRegen 0.10/turn (no ring) @: infused, hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery g - a cursed ring of teleportation (left hand) (You took it off a hobgoblin on level 2 of the Dungeon) Potions e - a potion of haste f - a potion of agility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 4.5 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the goblin. You kill the goblin! You hit the goblin. You kill the goblin! The bat hits you but does no damage. You closely miss the bat. The bat completely misses you. The bat closely misses you. The bat misses you. You barely miss the bat. You bite the bat, but do no damage. The bat misses you. The bat barely misses you. The bat hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. You miss the bat. The bat barely misses you. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You hit the bat but do no damage. The bat hits you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The bat closely misses you. x2; The bat hits you. The bat barely misses you. You hit the bat. You kill the bat! You hit the bat. The bat closely misses you. You completely miss the bat. The bat is severely wounded. The bat barely misses you. You barely miss the bat. The bat is severely wounded. Your magical infusion is running out. The bat closely misses you. The bat misses you. The bat hits you but does no damage. Things that are here: a glowing garnet ring; a bat corpse; a goblin corpse You barely miss the bat. The bat is severely wounded. The bat barely misses you. g - a glowing garnet ring The bat misses you. An iguana comes into view. Put on which piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy. Oops, that ring feels deathly cold. g - a cursed ring of teleportation (left hand) You completely miss the bat. The bat is severely wounded. The bat hits you but does no damage. You are no longer magically infusing your attacks. The bat closely misses you. You hit the iguana. The iguana is moderately wounded. You hit the bat but do no damage. The bat misses you. The bat barely misses you. The iguana barely misses you. The iguana closely misses you. You hit the iguana but do no damage. You bite the iguana, but do no damage. The iguana is moderately wounded. You miss the bat. The bat closely misses you. The iguana bites you! You closely miss the iguana. You bite the iguana, but do no damage. The iguana is moderately wounded. The bat closely misses you. The iguana closely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The bat closely misses you. The iguana misses you. Unknown command. You hit the iguana but do no damage. The iguana is lightly wounded. The bat hits you but does no damage. The iguana bites you but does no damage. You hit the iguana. The iguana is heavily wounded. You closely miss the bat. The bat hits you but does no damage. The iguana barely misses you. You hit the iguana. The iguana is heavily wounded. You hit the bat. You kill the bat! The iguana closely misses you. You closely miss the iguana. The iguana is heavily wounded. The iguana closely misses you. You see here a bat corpse. You barely miss the iguana. You bite the iguana, but do no damage. The iguana is heavily wounded. The iguana bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the iguana but do no damage. You bite the iguana, but do no damage. The iguana is heavily wounded. The iguana closely misses you. It was a potion of haste. You feel yourself speed up. The iguana barely misses you. You hit the iguana. The iguana is heavily wounded. The iguana bites you! You die... .. .## .. ... ####∆ ..#... ∆ ..###... ....... #...... ## .....# ....#.... . #g..### #.†...# #.. #.(b.#####l#∆ #..###....##..†@# ..............### ##..#.##..$......... #..##.##..#..#####.. #..##.....##...# #.............g# .....#..........# .....##..##$....# .....###.##....... You could see an iguana. Vanquished Creatures 2 ball pythons (D:1) 4 bats (D:2) A hobgoblin (D:2) 2 kobolds A frilled lizard (D:1) 3 goblins (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 140 | D:2 | Reached XP level 2. HP: 25/26 MP: 4/7 176 | D:2 | HP: 2/26 [iguana (13)] 179 | D:2 | Slain by an iguana Action || total -------------------------++------- Melee: Hand axe || 41 Bite || 7 Cast: Infusion || 5 Use: Potion || 1 Armor: Leather armour || 23 Dodge: Dodged || 56 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 89.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 89.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: elethiomel_arrival_quiet D:2: yredelemnul_altar_generic