Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 29 tidbits the Charmwright (level 3, 31/31 HPs) Began as a Gnoll Skald on June 21, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:59 (402 turns). tidbits the Charmwright (Gnoll Skald) Turns: 402, Time: 00:03:00 Health: 31/31 AC: 3 Str: 13 XL: 3 Next: 16% Magic: 8/9 EV: 14 Int: 16 God: Gold: 55 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . SeeInvis . j - +0 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 hand axe g - a +0 dagger j - a cursed +0 hand axe (weapon) Missiles e - 29 arrows Armour b - a +0 leather armour (worn) f - a +0 ring mail Scrolls h - a scroll of fear {unknown} Potions i - a potion of agility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 3 rations Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 4.5 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 1% 1 None r - Regeneration Chrm/Necr ##........ 17% 3 ###.... w - Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the rat! Found a ration. A frilled lizard comes into view. You see here a ration. d - 3 rations (gained 1) Your magical infusion is running out. The frilled lizard hisses angrily. Found 6 gold pieces. You are no longer magically infusing your attacks. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You see here 6 gold pieces. You now have 33 gold pieces (gained 6). You closely miss the frilled lizard. The frilled lizard barely misses you. You miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard! You kill the frilled lizard! A goblin comes into view. It is wielding a club. Found a club. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. The goblin shouts! Unknown command. You hit the goblin! You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your magical infusion is running out. You see here a club. A hobgoblin comes into view. It is wielding a club. Found 6 gold pieces. You see here 6 gold pieces. You now have 39 gold pieces (gained 6). You are no longer magically infusing your attacks. The hobgoblin closely misses you. Your leather armour prevents you from hitting the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse Your song is almost over. Your song has ended. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. A rat comes into view. Found 16 gold pieces. There is a stone staircase leading up here. Casting: Song of Slaying Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the rat! You kill the rat! Your Spellcasting skill increases to level 5! Unknown command. Found a glowing hand axe. Found a ration. A hobgoblin comes into view. It is wielding a club. You see here 16 gold pieces. You now have 55 gold pieces (gained 16). Found 20 stones. A giant cockroach comes into view. The hobgoblin shouts! You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin! You kill the hobgoblin! You hit the giant cockroach. You kill the giant cockroach! Things that are here: a club; a hobgoblin corpse Memorise Regeneration, consuming 3 spell levels and leaving 4? Your magical infusion is running out. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'r'. Memorise Spectral Weapon, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 You are no longer magically infusing your attacks. You continue memorising. You finish memorising. Spell assigned to 'w'. You see here a glowing hand axe. j - a glowing hand axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! j - a cursed +0 hand axe (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ...# ...# #..# #.### #... . #<..## ..#..# ###..###.#...# ##.......# ####....###### ..............# .###.##....@..# #%. ##.)....# #.# #.......... #. #.......### .. #......## #...(..# #......# ######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:2) 5 hobgoblins 5 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 5 kobolds (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 80 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/7 87 | D:1 | Learned a level 2 spell: Song of Slaying 90 | D:1 | Learned a level 2 spell: Shroud of Golubria 330 | D:1 | Reached XP level 3. HP: 31/31 MP: 5/9 377 | D:2 | Reached skill level 5 in Spellcasting 394 | D:2 | Learned a level 3 spell: Regeneration 398 | D:2 | Learned a level 3 spell: Spectral Weapon 402 | D:2 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 4.5 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Hand axe || 54 Cast: Infusion || 8 Song of Slaying || 3 Armor: Leather armour || 10 Dodge: Dodged || 46 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 201.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 201.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: tarquinn_simple_flora_water_e D:2: fedhas_altar_1