Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 20 tidbits the Grave Robber (level 2, -2/20 HPs) Began as a Gnoll Necromancer on June 21, 2018. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (345 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 345, Time: 00:02:22 Health: -2/20 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 0/7 EV: 14 Int: 17 God: Gold: 41 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +0 short sword Missiles j - 20 sling bullets Armour e - a +0 robe (worn) f - a +2 ring mail of fire resistance (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} Potions h - a potion of curing {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 3 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 7.0 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 93%) The rat writhes in agony! There is an open door here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, chance to defeat MR: 93%) The rat writhes in agony! The rat closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, chance to defeat MR: 93%) The rat writhes in agony! You kill the rat! There is a stone staircase leading down here. You climb downwards. Found 20 sling bullets. There is a stone staircase leading up here. Unknown command. You see here 20 sling bullets. j - 20 sling bullets Found a stone staircase leading down. There is a stone staircase leading down here. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you, chance to defeat MR: 93%) The jackal barks! The jackal writhes in agony! You kill the jackal! You hear a bark! x2 An adder comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you, chance to defeat MR: 89%) The adder hisses angrily. The adder writhes in agony! The adder moves out of view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 93%) The jackal writhes in agony! The jackal barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder completely misses you. You hit the adder. The adder is heavily wounded. The adder completely misses you. The adder barely misses you. You hit the adder but do no damage. Your bite misses the adder. The adder is heavily wounded. The adder barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, chance to defeat MR: 89%) You miscast Pain. You are very lightly contaminated with residual magic. Strange energies run through your body. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder misses you. The adder bites you. You die... #....<.# #.####.#### #.####....# ........#.# #.####....# #.####.#.### #..........# # ######.#.#.# .. #@#.#.# ... #S#.# # .... #.#.#.# ..... #.>...# ..!...#####.### .....hh<...S... ....h........#.# .........>.h.# # ######.......# You could see an adder. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:2) 2 kobolds (D:1) A ball python (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 10/19 MP: 4/7 211 | D:1 | Learned a level 1 spell: Animate Skeleton 345 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Dagger || 8 Cast: Pain || 27 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 172.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 172.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_hilbert_curve D:2: lemuel_doored_altar, lemuel_coloured_pillars_altar, minmay_misc_feat_diagonals, uniq_natasha