Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 9 tidbits the Charmwright (level 2, 22/26 HPs) Began as a Gnoll Skald on June 20, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (56 turns). tidbits the Charmwright (Gnoll Skald) Turns: 56, Time: 00:00:36 Health: 22/26 AC: 3 Str: 13 XL: 2 Next: 12% Magic: 3/7 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of enchant weapon {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 4.4 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Skald. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found an embroidered robe and a whip. Found a staircase leading out of the dungeon. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A bat comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the bat! You kill the bat! Found a scroll labeled ARGHODDUSCHURAO. You see here a scroll labeled ARGHODDUSCHURAO. e - a scroll labeled ARGHODDUSCHURAO A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! Found a whip. A kobold comes into view. The kobold shouts! Found 12 stones. An ooze comes into view. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. A rat comes into view. You hit the hobgoblin! You kill the hobgoblin! The rat moves out of view. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone hits you but does no damage. The kobold closely misses you. Unknown command. You slash the ooze! The ooze is almost dead. You hit the kobold. You kill the kobold! The ooze barely misses you. You hit the ooze! You kill the ooze! You have reached level 2! You closely miss the rat. The rat misses you. You closely miss the rat. You bite the rat. The rat is moderately wounded. The rat bites you but does no damage. The rat closely misses you. You closely miss the rat. The rat is moderately wounded. The rat misses you. You closely miss the rat. Your bite misses the rat. The rat is moderately wounded. The rat misses you. A frilled lizard comes into view. You barely miss the rat. The rat is moderately wounded. The frilled lizard moves out of view. The rat bites you. You closely miss the rat. Your bite misses the rat. The rat is moderately wounded. The rat closely misses you. You slash the rat! You kill the rat! Things that are here: 2 stones; a kobold corpse You see here a whip. You open the door. Your magical infusion is running out. There is an open door here. You are no longer magically infusing your attacks. There is an open door here. The frilled lizard hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #.##†.###. #.###........ #.#.###.#### ##.##.....# .####.....# .# #.....# ## ####.# #####.# ##..###....### ##...# ##....@#...##.###.#(## #........l....#....## # ...#####...........(# # #### ####...####......#).#.# ...### .........###....#...## .....+ ....⌠......'.........# ...### .........###......(.## #### ###...####.......#...# # #####......#......#.. You could see a frilled lizard. Vanquished Creatures An ooze (D:1) A bat (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 22 | D:1 | Reached XP level 2. HP: 22/26 MP: 0/7 56 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 12 Bite || 1 Cast: Infusion || 1 Armor: Leather armour || 1 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 56.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 56.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, minmay_misc_feat_enclosed