Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 40 tidbits the Charmwright (level 3, 7/31 HPs) Began as a Gnoll Skald on June 20, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:02:49 (309 turns). tidbits the Charmwright (Gnoll Skald) Turns: 309, Time: 00:02:50 Health: 7/31 AC: 3 Str: 11 (13) XL: 3 Next: 50% Magic: 2/9 EV: 13 Int: 14 (16) God: Gold: 69 SH: 0 Dex: 13 (14) Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: confused, very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) f - a +0 dagger Missiles e - 39 bolts Armour b - a +0 leather armour (worn) Scrolls g - a scroll of fog {unknown} i - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 4 rations Skills: + Level 4.5 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 4.5 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 5.4 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None r - Regeneration Chrm/Necr ##........ 21% 3 ###.... w - Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... y - Song of Slaying Chrm ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A bat and a jackal come into view. The bat moves out of view. The jackal moves out of view. x2 Found 11 gold pieces. The jackal closely misses you. Found a dagger. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the jackal. The jackal is lightly wounded. Your spectral weapon barely misses the jackal. The jackal barely misses you. The frilled lizard hisses. The jackal bites you but does no damage. Casting: Spectral Weapon Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. The jackal bites your spectral weapon. You barely miss the jackal. The jackal is lightly wounded. Your spectral weapon hits the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! Your spectral weapon fades away. The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the bat. You bite the bat. The bat is moderately wounded. The bat hits you but does no damage. The jackal bites you but does no damage. You slash the bat! You kill the bat! You closely miss the jackal. You barely miss the jackal. You closely miss the jackal. The jackal completely misses you. x2; The jackal barely misses you. You hit the jackal but do no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You slash the frilled lizard! You kill the frilled lizard! Things that are here: a jackal corpse x2 You hear a shout! An orc comes into view. It is wielding a dagger. An orc comes into view. It is wielding a club. You hear a shout! Found 11 gold pieces. You see here 11 gold pieces. You now have 69 gold pieces (gained 11). Your song is almost over. You slash the orc! You kill the orc! You feel your intelligence returning. You slash the orc! You kill the orc! Your Invocations skill increases to level 1! An orc comes into view. It is wielding a flail. Things that are here: a club; a ring mail; a dagger You hear a shout! x2; You hear an angry hiss. You hear an angry hiss. You closely miss the orc. Your song has ended. The orc closely misses you. A frilled lizard and a goblin come into view. Casting: Song of Slaying Confirm with . or Enter, or press ? or * to list all spells. You miscast Spectral Weapon. You are very lightly contaminated with residual magic. Your hands glow momentarily. The orc completely misses you. The orc barely misses you. An orc comes into view. It is wielding a dagger. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. 4 orcs and an orc wizard come into view. The orc shouts! x3; The orc wizard shouts! Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. The orc hits you with a flail. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc wizard gestures at you while chanting. You are confused. In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * The orc hits you with a flail. * * * LOW HITPOINT WARNING * * * The orc hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. You are more confused. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #### .. .>..# #.###.....< #oo@oo# #.o##.# #.o # #.. ##. #. #. #. You could see an orc wizard and 5 orcs. Vanquished Creatures An adder (D:2) 2 oozes (D:2) 2 orcs (D:3) A hobgoblin (D:3) 7 jackals A kobold (D:3) 2 bats 2 frilled lizards 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 85 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/7 89 | D:1 | Learned a level 2 spell: Song of Slaying 92 | D:1 | Learned a level 2 spell: Shroud of Golubria 170 | D:2 | Reached skill level 5 in Spellcasting 170 | D:2 | Reached XP level 3. HP: 7/31 MP: 4/9 175 | D:2 | Learned a level 3 spell: Regeneration 180 | D:2 | Learned a level 3 spell: Spectral Weapon 284 | D:3 | Reached skill level 1 in Invocations 309 | D:4 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 4.5 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Hand axe || 41 Bite || 2 Cast: Infusion || 4 Regeneration || 1 Song of Slaying || 1 Spectral Weapon || 1 Use: Potion || 2 Armor: Leather armour || 7 Dodge: Dodged || 22 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_tiny_c D:2: first_ration, hex_intersection, makhleb_heckhound_becter, uniq_natasha D:3: serial_forest, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_end_1, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, uniq_sigmund D:4: grunt_temple_overflow_octagram, uniq_grinder