Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 8 tidbits the Grave Robber (level 2, -9/19 HPs) Began as a Gnoll Necromancer on June 19, 2018. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (215 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 215, Time: 00:01:41 Health: -9/19 AC: 3 Str: 10 XL: 2 Next: 8% Magic: 0/7 EV: 14 Int: 17 God: Gold: 30 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . C - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour e - a cursed +0 ring mail g - a +0 robe (worn) C - a +0 cloak (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The bat writhes in agony! You kill the bat! You see here a scroll labeled VEWEAG IW HEN. d - 2 scrolls labeled VEWEAG IW HEN (gained 1) You see here a mace. g - a mace Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - a +0 mace (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) g - a +0 mace (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 mace (weapon); g - a +0 robe (worn) Found a scroll labeled SAULOIRCHOS. Unknown command. You see here 10 gold pieces. You now have 21 gold pieces (gained 10). A frilled lizard and a giant cockroach come into view. Found a leather armour. You see here a scroll labeled SAULOIRCHOS. h - a scroll labeled SAULOIRCHOS Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging, chance to defeat MR: 93%) The giant cockroach writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, chance to defeat MR: 93%) The giant cockroach writhes in agony! The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, chance to defeat MR: 93%) The giant cockroach writhes in agony! You kill the giant cockroach! You have reached level 2! Memorise Animate Skeleton, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. You see here 9 gold pieces. You now have 30 gold pieces (gained 9). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. A bat comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting, chance to defeat MR: 93%) The bat writhes in agony! The bat moves out of view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! A goblin comes into view. A hobgoblin comes into view. It is wielding a club. A bullfrog zombie comes into view. A leopard gecko and a worm come into view. Found 12 gold pieces. A kobold comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to defeat MR: 89%) The worm writhes in agony! The leopard gecko hisses angrily. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! The kobold shouts! The worm bites you! Ouch! That really hurt! You die... ...........#.......#### ....###....<........... ........###...Z..###### #..............### ..... #..#†.....# #..###.##.##...... #...#.##.# #....# ##.###.#...#..# ##### .K.....@##...## .......w##...# ........##......# ........##......# ........####....# #$#####.. #...... . ##. .....#.. # .......g# .g....... You could see a worm and a kobold. Vanquished Creatures 4 giant cockroaches A hobgoblin (D:2) 2 bats 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 98 | D:1 | You fall through a shaft! 175 | D:1 | Reached XP level 2. HP: 4/19 MP: 1/7 178 | D:1 | Learned a level 1 spell: Animate Skeleton 215 | D:2 | Mangled by a worm Action || total -------------------------++------- Cast: Pain || 20 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 107.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 107.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_b, co_window_corner_cb, co_window_of_opportunity_b, co_window_2corner, co_window_of_opportunity_b, co_window_corner_cb, co_window_unsneaky_path_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c