Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 11 tidbits the Charmwright (level 2, 26/26 HPs) Began as a Gnoll Skald on June 19, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:58 (171 turns). tidbits the Charmwright (Gnoll Skald) Turns: 171, Time: 00:01:59 Health: 26/26 AC: 3 Str: 13 XL: 2 Next: 29% Magic: 1/7 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, brilliant, infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles f - 5 javelins (quivered) g - 2 curare-tipped needles Armour b - a +0 leather armour (worn) i - a +0 shield Scrolls e - a scroll of identify {unknown} Potions h - a potion of brilliance Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 4.4 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ####...... 1% 2 #...... i - Infusion Chrm #### 1% 1 None y - Song of Slaying Chrm #####... 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a goblin, wielding a club Okay, then. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin closely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The goblin hits you but does no damage. The leopard gecko bites you but does no damage. You slash the goblin! You kill the goblin! You have reached level 2! You hit the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. You kill the leopard gecko! A quokka comes into view. Things that are here: a club; a goblin corpse Found a shield. You see here a javelin. f - 5 javelins (gained 1) You miss the quokka. The quokka closely misses you. The quokka misses you. You hit the quokka. Your bite misses the quokka. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. x2 You hit the quokka! You kill the quokka! Okay, then. Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. Found a scroll labeled TYAMOS BORO. A giant cockroach comes into view. You see here a shield. i - a shield Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund says, "Don't worry, I'll kill you fast." It was a potion of brilliance. You feel clever all of a sudden. Okay, then. Unknown command. Your magical infusion is running out. Unknown command. Sigmund barely misses you. Unknown command. You hit Sigmund. Your bite misses Sigmund. Sigmund is lightly wounded. You hit the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach bites you. Sigmund barely misses you. You closely miss Sigmund. Sigmund is lightly wounded. You hit the giant cockroach. You kill the giant cockroach! You are no longer magically infusing your attacks. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You closely miss Sigmund. Sigmund is lightly wounded. Sigmund hits you but does no damage. Okay, then. You hit Sigmund. Sigmund is moderately wounded. Sigmund completely misses you. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund completely misses you. You hit Sigmund but do no damage. Sigmund is moderately wounded. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Sigmund gestures at you while chanting. You are confused. Okay, then. You hit Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. You bump into the rock wall. Sigmund completely misses you. You hit Sigmund. Your bite misses Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. You feel less confused. Sigmund casts a spell at you. You are confused. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..## .. ....# #.# ....### ##...# ####.. #.?...# #..#.###....# #.#...###...........## ....................# #......##.........# ##@.....#.........# #####.@##...#.......... #....†..#........†.<#.# ##+.....#........)....# #........##.†.......# #......#.#........... ##.#................. #..##.............### #.. ......#...###[.. #....#..####..# ..... You could see Sigmund. Vanquished Creatures 2 leopard geckos (D:2) A giant cockroach (D:2) 2 goblins A hobgoblin (D:1) A quokka (D:2) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 123 | D:2 | Reached XP level 2. HP: 26/26 MP: 4/7 139 | D:2 | Learned a level 2 spell: Song of Slaying 142 | D:2 | Learned a level 2 spell: Shroud of Golubria 151 | D:2 | Noticed Sigmund 171 | D:2 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 20 Throw: Javelin || 7 Cast: Infusion || 3 Use: Potion || 1 Armor: Leather armour || 5 Dodge: Dodged || 20 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_radiant, supply_closet_lemuel D:2: lemuel_blue_sif_altar, lemuel_doored_altar, first_ration, serial_bayou_lagoon_a, kennysheep_pointless_box, uniq_sigmund