Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 23 tidbits the Grave Robber (level 3, -1/25 HPs) Began as a Gnoll Necromancer on June 19, 2018. Slain by a worm (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (231 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 231, Time: 00:02:15 Health: -1/25 AC: 2 Str: 10 XL: 3 Next: 0% Magic: 3/9 EV: 14 Int: 23 God: Gold: 40 SH: 0 Dex: 15 Spells: 9/11 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant, lethally poisoned (-1 -> -4), hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 short sword Missiles e - 4 stones (quivered) Armour f - a +0 robe (worn) Scrolls g - a scroll of blinking {unknown} Books d - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 3 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 7.0 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The rat writhes in agony! You kill the rat! A worm comes into view. Throwing (i - inventory. (,) - cycle): h - 8 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You throw a silver javelin. The silver javelin hits the worm! The worm is heavily wounded. Throwing (i - inventory. (,) - cycle): h - 7 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You throw a silver javelin. The silver javelin hits the worm. The worm is almost dead. An adder comes into view. Throwing (i - inventory. (,) - cycle): h - 6 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a silver javelin. The adder hisses angrily. The silver javelin hits the worm. The worm is almost dead. You hear an angry hiss. A worm comes into view. Throwing (i - inventory. (,) - cycle): h - 5 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - adder, p - worm Aim: an adder You throw a silver javelin. The silver javelin hits the worm. You kill the worm! The worm moves out of view. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 89%) The adder barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony! The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 89%) The adder writhes in agony! * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. A frilled lizard comes into view. It was a potion of haste. You feel yourself speed up. It was a potion of brilliance. You feel clever all of a sudden. Unknown command. Throwing (i - inventory. (,) - cycle): h - 4 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You throw a silver javelin. The silver javelin hits the worm. The worm is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Throwing (i - inventory. (,) - cycle): h - 3 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard You throw a silver javelin. The silver javelin barely misses the worm. The silver javelin hits the frilled lizard. You kill the frilled lizard! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 17, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Throwing (i - inventory. (,) - cycle): h - 2 silver javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (lightly wounded) You throw a silver javelin. The silver javelin barely misses the worm. The worm misses you. A frilled lizard comes into view. Throwing (i - inventory. (,) - cycle): h - a silver javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You throw a silver javelin. The silver javelin barely misses the worm. You feel sick. The worm bites you! You die... #.......#............ #.##......#.......... #.##.###.......##. #.##.###..#..)##.. # #.##.......##†<... #.##.##.#..... ####.. #.......#..... ##. ####.####..... #) #@# #..... #. #w# #### #. (.# #. l### ##. (. #.. (. #.# (.. #.# #.. #.# ..# You could see a worm and a frilled lizard. Vanquished Creatures An adder (D:3) A worm (D:3) A dart slug (D:1) 3 goblins A hobgoblin (D:1) A frilled lizard (D:3) 3 kobolds 2 rats (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 105 | D:2 | Reached XP level 2. HP: 13/19 MP: 5/7 111 | D:2 | Learned a level 1 spell: Animate Skeleton 229 | D:3 | Reached XP level 3. HP: 7/25 MP: 3/9 231 | D:3 | Slain by a worm Action || total -------------------------++------- Melee: Dagger || 1 Throw: Javelin || 9 Cast: Pain || 17 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_chamrin_arrival_tetris D:2: overflow_temple_1_default, first_ration D:3: overflow_temple_1_default, nemelex_spade_bored_becter